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authorflow <flowlnlnln@gmail.com>2022-08-10 14:48:34 -0300
committerflow <flowlnlnln@gmail.com>2022-08-20 10:47:58 -0300
commit97a74d5c1f00a11d331a41b16690f7202fe102a3 (patch)
treee49ff4b05f4ac241a2df4920f3c6b4832bc0d252 /launcher/minecraft/mod/Resource.h
parent256f8094f5fed85ff9136e8d0b9c9677d7b9e9db (diff)
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refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created a new m_model for the correct type, shadowing the m_model of type ResourceFolderModel. This creates two shared_ptr references to the same object, but since they will have the same lifetime, it doesn't generate a memory leak. Signed-off-by: flow <flowlnlnln@gmail.com>
Diffstat (limited to 'launcher/minecraft/mod/Resource.h')
-rw-r--r--launcher/minecraft/mod/Resource.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/launcher/minecraft/mod/Resource.h b/launcher/minecraft/mod/Resource.h
index 68663ab0..bec7490f 100644
--- a/launcher/minecraft/mod/Resource.h
+++ b/launcher/minecraft/mod/Resource.h
@@ -34,6 +34,8 @@ class Resource : public QObject {
Resource(QObject* parent = nullptr);
Resource(QFileInfo file_info);
+ Resource(QString file_path) : Resource(QFileInfo(file_path)) {}
+
~Resource() override = default;
void setFile(QFileInfo file_info);