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authorTrial97 <alexandru.tripon97@gmail.com>2023-05-31 20:12:12 +0300
committerTrial97 <alexandru.tripon97@gmail.com>2023-05-31 20:12:12 +0300
commit29c3dc40ef7f5b1fce5ab5970a39613d0f7f5089 (patch)
treece92f8a86d08531879105a16194a14391c0ae2ea /launcher/minecraft/mod/WorldSave.h
parente8ee4497f77a571b305a48b70f84c8729b800859 (diff)
parent954d4d701a136e79c25b58f9680d26a555a6e6fe (diff)
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Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into logdir
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diff --git a/launcher/minecraft/mod/WorldSave.h b/launcher/minecraft/mod/WorldSave.h
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+// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
+//
+// SPDX-License-Identifier: GPL-3.0-only
+
+/*
+ * Prism Launcher - Minecraft Launcher
+ * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "Resource.h"
+
+#include <QMutex>
+
+class Version;
+
+enum class WorldSaveFormat { SINGLE, MULTI, INVALID };
+
+class WorldSave : public Resource {
+ Q_OBJECT
+ public:
+ using Ptr = shared_qobject_ptr<Resource>;
+
+ WorldSave(QObject* parent = nullptr) : Resource(parent) {}
+ WorldSave(QFileInfo file_info) : Resource(file_info) {}
+
+ /** Gets the format of the save. */
+ [[nodiscard]] WorldSaveFormat saveFormat() const { return m_save_format; }
+ /** Gets the name of the save dir (first found in multi mode). */
+ [[nodiscard]] QString saveDirName() const { return m_save_dir_name; }
+
+ /** Thread-safe. */
+ void setSaveFormat(WorldSaveFormat new_save_format);
+ /** Thread-safe. */
+ void setSaveDirName(QString dir_name);
+
+ bool valid() const override;
+
+ protected:
+ mutable QMutex m_data_lock;
+
+ /** The format in which the save file is in.
+ * Since saves can be distributed in various slightly different ways, this allows us to treat them separately.
+ */
+ WorldSaveFormat m_save_format = WorldSaveFormat::INVALID;
+
+ QString m_save_dir_name;
+};