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authorSefa Eyeoglu <contact@scrumplex.net>2023-06-26 08:45:28 +0200
committerGitHub <noreply@github.com>2023-06-26 08:45:28 +0200
commit4d49486cc99ffd0b04e0ffa01bca9d7978386840 (patch)
tree6cba7256b3f514eafaec2b6efcf6bfe670c1199b /launcher/ui/MainWindow.cpp
parent903fae94be85d01efbb09f5b5f1154d8c8b76548 (diff)
parent953a2590e27954a3b1d163224bd343bb75a62b69 (diff)
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Merge pull request #1065 from leo78913/gamescope-close-button
Diffstat (limited to 'launcher/ui/MainWindow.cpp')
-rw-r--r--launcher/ui/MainWindow.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/launcher/ui/MainWindow.cpp b/launcher/ui/MainWindow.cpp
index e04011ca..eeb78c53 100644
--- a/launcher/ui/MainWindow.cpp
+++ b/launcher/ui/MainWindow.cpp
@@ -224,6 +224,13 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
// disabled until we have an instance selected
ui->instanceToolBar->setEnabled(false);
setInstanceActionsEnabled(false);
+
+ // add a close button at the end of the main toolbar when running on gamescope / steam deck
+ // FIXME: detect if we don't have server side decorations instead
+ if (qgetenv("XDG_CURRENT_DESKTOP") == "gamescope") {
+ ui->mainToolBar->addAction(ui->actionCloseWindow);
+ }
+
}
// add the toolbar toggles to the view menu