diff options
author | flow <flowlnlnln@gmail.com> | 2023-01-29 18:07:49 -0300 |
---|---|---|
committer | flow <flowlnlnln@gmail.com> | 2023-02-05 17:02:56 -0300 |
commit | ada5e88eb933a41691121316c78cd2e564965fa0 (patch) | |
tree | 05cbf24f0e42e2a673ac8fafcd04de434b9d1b0d /launcher/ui/pages/modplatform/TexturePackModel.cpp | |
parent | b724607e31d102c50cb42225b4a31f2932b2eb61 (diff) | |
download | PrismLauncher-ada5e88eb933a41691121316c78cd2e564965fa0.tar.gz PrismLauncher-ada5e88eb933a41691121316c78cd2e564965fa0.tar.bz2 PrismLauncher-ada5e88eb933a41691121316c78cd2e564965fa0.zip |
feat(RD): add texture pack downloader
This extends the resource pack downloader, with the custom behavior of
filtering the versions that shows up, to those <= 1.6. As always, Flame
is funky and requires a bit more workarounds than average.
This will also get a nice improvement when the Version parsing and
comparison PR gets merged! :D
Signed-off-by: flow <flowlnlnln@gmail.com>
Diffstat (limited to 'launcher/ui/pages/modplatform/TexturePackModel.cpp')
-rw-r--r-- | launcher/ui/pages/modplatform/TexturePackModel.cpp | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/launcher/ui/pages/modplatform/TexturePackModel.cpp b/launcher/ui/pages/modplatform/TexturePackModel.cpp new file mode 100644 index 00000000..076a200d --- /dev/null +++ b/launcher/ui/pages/modplatform/TexturePackModel.cpp @@ -0,0 +1,80 @@ +#include "TexturePackModel.h" + +#include "Application.h" + +#include "meta/Index.h" +#include "meta/Version.h" + +static std::list<Version> s_availableVersions = {}; + +namespace ResourceDownload { +TexturePackResourceModel::TexturePackResourceModel(BaseInstance const& inst, ResourceAPI* api) + : ResourcePackResourceModel(inst, api), m_version_list(APPLICATION->metadataIndex()->get("net.minecraft")) +{ + if (!m_version_list->isLoaded()) { + qDebug() << "Loading version list..."; + auto task = m_version_list->getLoadTask(); + if (!task->isRunning()) + task->start(); + } +} + +void waitOnVersionListLoad(Meta::VersionList::Ptr version_list) +{ + QEventLoop load_version_list_loop; + + QTimer time_limit_for_list_load; + time_limit_for_list_load.setTimerType(Qt::TimerType::CoarseTimer); + time_limit_for_list_load.setSingleShot(true); + time_limit_for_list_load.callOnTimeout(&load_version_list_loop, &QEventLoop::quit); + time_limit_for_list_load.start(4000); + + auto task = version_list->getLoadTask(); + QObject::connect(task.get(), &Task::finished, &load_version_list_loop, &QEventLoop::quit); + + load_version_list_loop.exec(); + if (time_limit_for_list_load.isActive()) + time_limit_for_list_load.stop(); +} + +ResourceAPI::SearchArgs TexturePackResourceModel::createSearchArguments() +{ + if (s_availableVersions.empty()) + waitOnVersionListLoad(m_version_list); + + auto args = ResourcePackResourceModel::createSearchArguments(); + + if (!m_version_list->isLoaded()) { + qCritical() << "The version list could not be loaded. Falling back to showing all entries."; + return args; + } + + if (s_availableVersions.empty()) { + for (auto&& version : m_version_list->versions()) { + // FIXME: This duplicates the logic in meta for the 'texturepacks' trait. However, we don't have access to that + // information from the index file alone. Also, downloading every version's file isn't a very good idea. + if (auto ver = version->toComparableVersion(); ver <= maximumTexturePackVersion()) + s_availableVersions.push_back(ver); + } + } + + Q_ASSERT(!s_availableVersions.empty()); + + args.versions = s_availableVersions; + + return args; +} + +ResourceAPI::VersionSearchArgs TexturePackResourceModel::createVersionsArguments(QModelIndex& entry) +{ + auto args = ResourcePackResourceModel::createVersionsArguments(entry); + if (!m_version_list->isLoaded()) { + qCritical() << "The version list could not be loaded. Falling back to showing all entries."; + return args; + } + + args.mcVersions = s_availableVersions; + return args; +} + +} // namespace ResourceDownload |