diff options
author | TheKodeToad <TheKodeToad@proton.me> | 2023-08-19 23:10:56 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-08-19 23:10:56 +0100 |
commit | ebbc8838a8f127f03c5ca373c1ff8b56b94d66cd (patch) | |
tree | f2d0e5dd9b0bf0e307b632a2c1fdf779c04fd48a /launcher | |
parent | f99b04bd1656a8e5cd871c1fadc1550e663fc33a (diff) | |
parent | 0138cd65cb259966fa9902732bb03e3e7888cc64 (diff) | |
download | PrismLauncher-ebbc8838a8f127f03c5ca373c1ff8b56b94d66cd.tar.gz PrismLauncher-ebbc8838a8f127f03c5ca373c1ff8b56b94d66cd.tar.bz2 PrismLauncher-ebbc8838a8f127f03c5ca373c1ff8b56b94d66cd.zip |
Merge pull request #1541 from Trial97/neoforge_search
feat:neoforge can download forge mods
Diffstat (limited to 'launcher')
-rw-r--r-- | launcher/modplatform/flame/FlameAPI.h | 7 | ||||
-rw-r--r-- | launcher/modplatform/modrinth/ModrinthAPI.h | 2 |
2 files changed, 6 insertions, 3 deletions
diff --git a/launcher/modplatform/flame/FlameAPI.h b/launcher/modplatform/flame/FlameAPI.h index a1256e17..e423189a 100644 --- a/launcher/modplatform/flame/FlameAPI.h +++ b/launcher/modplatform/flame/FlameAPI.h @@ -47,9 +47,10 @@ class FlameAPI : public NetworkResourceAPI { return 4; // TODO: remove this once Quilt drops official Fabric support if (loaders & Quilt) // NOTE: Most if not all Fabric mods should work *currently* - return 4; // FIXME: implement multiple loaders filter - if (loaders & NeoForge) - return 6; + return 4; // FIXME: implement multiple loaders filter (this should be 5) + // TODO: remove this once NeoForge drops official Forge support + if (loaders & NeoForge) // NOTE: Most if not all Forge mods should work *currently* + return 1; // FIXME: implement multiple loaders filter (this should be 6) return 0; } diff --git a/launcher/modplatform/modrinth/ModrinthAPI.h b/launcher/modplatform/modrinth/ModrinthAPI.h index 0f150e97..fb42c532 100644 --- a/launcher/modplatform/modrinth/ModrinthAPI.h +++ b/launcher/modplatform/modrinth/ModrinthAPI.h @@ -43,6 +43,8 @@ class ModrinthAPI : public NetworkResourceAPI { l << getModLoaderString(loader); } } + if ((types & NeoForge) && (~types & Forge)) // Add Forge if NeoForge is in use, if Forge isn't already there + l << getModLoaderString(Forge); if ((types & Quilt) && (~types & Fabric)) // Add Fabric if Quilt is in use, if Fabric isn't already there l << getModLoaderString(Fabric); return l; |