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author | Tayou <31988415+TayouVR@users.noreply.github.com> | 2023-08-07 10:32:38 +0200 |
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committer | GitHub <noreply@github.com> | 2023-08-07 10:32:38 +0200 |
commit | 9afa7cc91fd889b146c609c6a59f7f7b3d995d9f (patch) | |
tree | 20ef3bd30beedca4995875485e468ee323d52096 /tests/ShaderPackParse_test.cpp | |
parent | b572f75dbaad61cf305f1fd4f60ba94d74bfa3fa (diff) | |
parent | 75c7df46a7022a46d447bb96fbde619e5d65db05 (diff) | |
download | PrismLauncher-9afa7cc91fd889b146c609c6a59f7f7b3d995d9f.tar.gz PrismLauncher-9afa7cc91fd889b146c609c6a59f7f7b3d995d9f.tar.bz2 PrismLauncher-9afa7cc91fd889b146c609c6a59f7f7b3d995d9f.zip |
Merge branch 'develop' into icon-indexing
Signed-off-by: Tayou <31988415+TayouVR@users.noreply.github.com>
Diffstat (limited to 'tests/ShaderPackParse_test.cpp')
-rw-r--r-- | tests/ShaderPackParse_test.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/ShaderPackParse_test.cpp b/tests/ShaderPackParse_test.cpp index 7df105c6..89827810 100644 --- a/tests/ShaderPackParse_test.cpp +++ b/tests/ShaderPackParse_test.cpp @@ -31,13 +31,13 @@ class ShaderPackParseTest : public QObject { Q_OBJECT - private slots: + private slots: void test_parseZIP() { QString source = QFINDTESTDATA("testdata/ShaderPackParse"); QString zip_sp = FS::PathCombine(source, "shaderpack1.zip"); - ShaderPack pack { QFileInfo(zip_sp) }; + ShaderPack pack{ QFileInfo(zip_sp) }; bool valid = ShaderPackUtils::processZIP(pack); @@ -50,7 +50,7 @@ class ShaderPackParseTest : public QObject { QString source = QFINDTESTDATA("testdata/ShaderPackParse"); QString folder_sp = FS::PathCombine(source, "shaderpack2"); - ShaderPack pack { QFileInfo(folder_sp) }; + ShaderPack pack{ QFileInfo(folder_sp) }; bool valid = ShaderPackUtils::processFolder(pack); @@ -63,7 +63,7 @@ class ShaderPackParseTest : public QObject { QString source = QFINDTESTDATA("testdata/ShaderPackParse"); QString folder_sp = FS::PathCombine(source, "shaderpack3.zip"); - ShaderPack pack { QFileInfo(folder_sp) }; + ShaderPack pack{ QFileInfo(folder_sp) }; bool valid = ShaderPackUtils::process(pack); |