aboutsummaryrefslogtreecommitdiff
path: root/tests/ShaderPackParse_test.cpp
diff options
context:
space:
mode:
authorTayou <31988415+TayouVR@users.noreply.github.com>2023-08-07 10:32:38 +0200
committerGitHub <noreply@github.com>2023-08-07 10:32:38 +0200
commit9afa7cc91fd889b146c609c6a59f7f7b3d995d9f (patch)
tree20ef3bd30beedca4995875485e468ee323d52096 /tests/ShaderPackParse_test.cpp
parentb572f75dbaad61cf305f1fd4f60ba94d74bfa3fa (diff)
parent75c7df46a7022a46d447bb96fbde619e5d65db05 (diff)
downloadPrismLauncher-9afa7cc91fd889b146c609c6a59f7f7b3d995d9f.tar.gz
PrismLauncher-9afa7cc91fd889b146c609c6a59f7f7b3d995d9f.tar.bz2
PrismLauncher-9afa7cc91fd889b146c609c6a59f7f7b3d995d9f.zip
Merge branch 'develop' into icon-indexing
Signed-off-by: Tayou <31988415+TayouVR@users.noreply.github.com>
Diffstat (limited to 'tests/ShaderPackParse_test.cpp')
-rw-r--r--tests/ShaderPackParse_test.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/ShaderPackParse_test.cpp b/tests/ShaderPackParse_test.cpp
index 7df105c6..89827810 100644
--- a/tests/ShaderPackParse_test.cpp
+++ b/tests/ShaderPackParse_test.cpp
@@ -31,13 +31,13 @@
class ShaderPackParseTest : public QObject {
Q_OBJECT
- private slots:
+ private slots:
void test_parseZIP()
{
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
QString zip_sp = FS::PathCombine(source, "shaderpack1.zip");
- ShaderPack pack { QFileInfo(zip_sp) };
+ ShaderPack pack{ QFileInfo(zip_sp) };
bool valid = ShaderPackUtils::processZIP(pack);
@@ -50,7 +50,7 @@ class ShaderPackParseTest : public QObject {
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
QString folder_sp = FS::PathCombine(source, "shaderpack2");
- ShaderPack pack { QFileInfo(folder_sp) };
+ ShaderPack pack{ QFileInfo(folder_sp) };
bool valid = ShaderPackUtils::processFolder(pack);
@@ -63,7 +63,7 @@ class ShaderPackParseTest : public QObject {
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
QString folder_sp = FS::PathCombine(source, "shaderpack3.zip");
- ShaderPack pack { QFileInfo(folder_sp) };
+ ShaderPack pack{ QFileInfo(folder_sp) };
bool valid = ShaderPackUtils::process(pack);