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author | leo78913 <leo3758@riseup.net> | 2022-12-30 21:08:10 -0300 |
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committer | leo78913 <leo3758@riseup.net> | 2023-01-20 19:45:43 -0300 |
commit | f3acf35aeac63e63c845368115686393b4bb09ad (patch) | |
tree | fed6b6936ca44ae3cdfdf90944ecfb023be06a91 /tests/ShaderPackParse_test.cpp | |
parent | 3da1d6a464b1f9ce9d058f37b9b7c8841a0f0c85 (diff) | |
download | PrismLauncher-f3acf35aeac63e63c845368115686393b4bb09ad.tar.gz PrismLauncher-f3acf35aeac63e63c845368115686393b4bb09ad.tar.bz2 PrismLauncher-f3acf35aeac63e63c845368115686393b4bb09ad.zip |
refactor: Port the main window to a .ui file
some stuff still needs to be done in the c++ side because qt designer is dumb >:(
the instance toolbar icon and instance name buttons are still added manually inside MainWindow.cpp
looks almost identical, with some minor tweaks:
- the instance toolbar is now a WideBar, so you can customize what actions you want :D
- the instance toolbar buttons are now fullwidth
- the close window button is now at the end of the file menu
- the help menu has some layout changes
this also fixes some stuff:
- menus not having tooltips
- the top toolbar not connecting to the title bar in kde
- the instance toolbar separators looking weird after you move the toolbar
Signed-off-by: leo78913 <leo3758@riseup.net>
Diffstat (limited to 'tests/ShaderPackParse_test.cpp')
0 files changed, 0 insertions, 0 deletions