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-rw-r--r--.github/ISSUE_TEMPLATE/bug_report.yml7
-rw-r--r--CMakeLists.txt2
-rw-r--r--buildconfig/BuildConfig.h3
-rw-r--r--cmake/BundleUtilities.cmake786
-rw-r--r--cmake/GetPrerequisites.cmake902
-rw-r--r--cmake/MacOSXBundleInfo.plist.in8
-rw-r--r--cmake/UseJava.cmake881
-rw-r--r--cmake/UseJavaClassFilelist.cmake52
-rw-r--r--cmake/UseJavaSymlinks.cmake32
-rw-r--r--launcher/Application.cpp1
-rw-r--r--launcher/CMakeLists.txt16
-rw-r--r--launcher/InstanceImportTask.cpp200
-rw-r--r--launcher/InstanceImportTask.h51
-rw-r--r--launcher/InstanceList.cpp11
-rw-r--r--launcher/LaunchController.cpp2
-rw-r--r--launcher/MMCZip.cpp28
-rw-r--r--launcher/icons/IconList.cpp24
-rw-r--r--launcher/minecraft/MinecraftInstance.cpp7
-rw-r--r--launcher/minecraft/launch/LauncherPartLaunch.cpp6
-rw-r--r--launcher/minecraft/mod/LocalModParseTask.cpp54
-rw-r--r--launcher/modplatform/flame/FlamePackIndex.cpp2
-rw-r--r--launcher/modplatform/modrinth/ModrinthAPI.h40
-rw-r--r--launcher/modplatform/modrinth/ModrinthPackIndex.cpp17
-rw-r--r--launcher/modplatform/modrinth/ModrinthPackIndex.h17
-rw-r--r--launcher/modplatform/modrinth/ModrinthPackManifest.cpp156
-rw-r--r--launcher/modplatform/modrinth/ModrinthPackManifest.h107
-rw-r--r--launcher/resources/multimc/128x128/instances/modrinth.pngbin10575 -> 0 bytes
-rw-r--r--launcher/resources/multimc/32x32/instances/modrinth.pngbin1913 -> 0 bytes
-rw-r--r--launcher/resources/multimc/multimc.qrc6
-rw-r--r--launcher/resources/multimc/scalable/instances/modrinth.svg4
-rw-r--r--launcher/ui/MainWindow.cpp51
-rw-r--r--launcher/ui/dialogs/ModDownloadDialog.cpp4
-rw-r--r--launcher/ui/dialogs/ModDownloadDialog.h4
-rw-r--r--launcher/ui/dialogs/NewInstanceDialog.cpp2
-rw-r--r--launcher/ui/dialogs/SkinUploadDialog.cpp3
-rw-r--r--launcher/ui/pages/instance/InstanceSettingsPage.cpp19
-rw-r--r--launcher/ui/pages/instance/InstanceSettingsPage.ui29
-rw-r--r--launcher/ui/pages/instance/ScreenshotsPage.cpp27
-rw-r--r--launcher/ui/pages/instance/ScreenshotsPage.h1
-rw-r--r--launcher/ui/pages/modplatform/ImportPage.cpp11
-rw-r--r--launcher/ui/pages/modplatform/ImportPage.ui78
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthModModel.cpp43
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthModModel.h43
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthModPage.cpp82
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthModPage.h61
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthModel.cpp291
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthModel.h123
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthPage.cpp241
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthPage.h60
-rw-r--r--launcher/ui/pages/modplatform/modrinth/ModrinthPage.ui112
-rw-r--r--program_info/App.entitlements14
51 files changed, 1897 insertions, 2824 deletions
diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml
index 1ede3f74..b387f46a 100644
--- a/.github/ISSUE_TEMPLATE/bug_report.yml
+++ b/.github/ISSUE_TEMPLATE/bug_report.yml
@@ -25,6 +25,13 @@ body:
- Other
- type: textarea
attributes:
+ label: Version of PolyMC
+ description: The version of PolyMC used in the bug report.
+ placeholder: PolyMC 1.2.2
+ validations:
+ required: true
+- type: textarea
+ attributes:
label: Description of bug
description: What did you expect to happen, what happened, and why is it incorrect?
placeholder: The cat button should show a cat, but it showed a dog instead!
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b052fa1e..4d3683d7 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -91,7 +91,7 @@ set(Launcher_MSA_CLIENT_ID "549033b2-1532-4d4e-ae77-1bbaa46f9d74" CACHE STRING "
# CurseForge API Key
# CHANGE THIS IF YOU FORK THIS PROJECT!
-set(Launcher_CURSEFORGE_API_KEY "$2a$10$iR1RdPDG95FWdILZbHuoMOlV4vL4eckBx7QPZR6SVZmliEb9ZQplu" CACHE STRING "CurseForge API Key")
+set(Launcher_CURSEFORGE_API_KEY "$2a$10$1Oqr2MX3O4n/ilhFGc597u8tfI3L2Hyr9/rtWDAMRjghSQV2QUuxq" CACHE STRING "CurseForge API Key")
# Bug tracker URL
set(Launcher_BUG_TRACKER_URL "https://github.com/PolyMC/PolyMC/issues" CACHE STRING "URL for the bug tracker.")
diff --git a/buildconfig/BuildConfig.h b/buildconfig/BuildConfig.h
index a920a3d4..8594e46d 100644
--- a/buildconfig/BuildConfig.h
+++ b/buildconfig/BuildConfig.h
@@ -151,6 +151,9 @@ class Config {
*/
QString TECHNIC_API_BUILD = "multimc";
+ QString MODRINTH_STAGING_URL = "https://staging-api.modrinth.com/v2";
+ QString MODRINTH_PROD_URL = "https://api.modrinth.com/v2";
+
/**
* \brief Converts the Version to a string.
* \return The version number in string format (major.minor.revision.build).
diff --git a/cmake/BundleUtilities.cmake b/cmake/BundleUtilities.cmake
deleted file mode 100644
index e3f50b94..00000000
--- a/cmake/BundleUtilities.cmake
+++ /dev/null
@@ -1,786 +0,0 @@
-# - Functions to help assemble a standalone bundle application.
-# A collection of CMake utility functions useful for dealing with .app
-# bundles on the Mac and bundle-like directories on any OS.
-#
-# The following functions are provided by this module:
-# fixup_bundle
-# copy_and_fixup_bundle
-# verify_app
-# get_bundle_main_executable
-# get_dotapp_dir
-# get_bundle_and_executable
-# get_bundle_all_executables
-# get_item_key
-# clear_bundle_keys
-# set_bundle_key_values
-# get_bundle_keys
-# copy_resolved_item_into_bundle
-# copy_resolved_framework_into_bundle
-# fixup_bundle_item
-# verify_bundle_prerequisites
-# verify_bundle_symlinks
-# Requires CMake 2.6 or greater because it uses function, break and
-# PARENT_SCOPE. Also depends on GetPrerequisites.cmake.
-#
-# FIXUP_BUNDLE(<app> <libs> <dirs>)
-# Fix up a bundle in-place and make it standalone, such that it can be
-# drag-n-drop copied to another machine and run on that machine as long as all
-# of the system libraries are compatible.
-#
-# If you pass plugins to fixup_bundle as the libs parameter, you should install
-# them or copy them into the bundle before calling fixup_bundle. The "libs"
-# parameter is a list of libraries that must be fixed up, but that cannot be
-# determined by otool output analysis. (i.e., plugins)
-#
-# Gather all the keys for all the executables and libraries in a bundle, and
-# then, for each key, copy each prerequisite into the bundle. Then fix each one
-# up according to its own list of prerequisites.
-#
-# Then clear all the keys and call verify_app on the final bundle to ensure
-# that it is truly standalone.
-#
-# COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)
-# Makes a copy of the bundle <src> at location <dst> and then fixes up the
-# new copied bundle in-place at <dst>...
-#
-# VERIFY_APP(<app>)
-# Verifies that an application <app> appears valid based on running analysis
-# tools on it. Calls "message(FATAL_ERROR" if the application is not verified.
-#
-# GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)
-# The result will be the full path name of the bundle's main executable file
-# or an "error:" prefixed string if it could not be determined.
-#
-# GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)
-# Returns the nearest parent dir whose name ends with ".app" given the full
-# path to an executable. If there is no such parent dir, then simply return
-# the dir containing the executable.
-#
-# The returned directory may or may not exist.
-#
-# GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)
-# Takes either a ".app" directory name or the name of an executable
-# nested inside a ".app" directory and returns the path to the ".app"
-# directory in <bundle_var> and the path to its main executable in
-# <executable_var>
-#
-# GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)
-# Scans the given bundle recursively for all executable files and accumulates
-# them into a variable.
-#
-# GET_ITEM_KEY(<item> <key_var>)
-# Given a file (item) name, generate a key that should be unique considering
-# the set of libraries that need copying or fixing up to make a bundle
-# standalone. This is essentially the file name including extension with "."
-# replaced by "_"
-#
-# This key is used as a prefix for CMake variables so that we can associate a
-# set of variables with a given item based on its key.
-#
-# CLEAR_BUNDLE_KEYS(<keys_var>)
-# Loop over the list of keys, clearing all the variables associated with each
-# key. After the loop, clear the list of keys itself.
-#
-# Caller of get_bundle_keys should call clear_bundle_keys when done with list
-# of keys.
-#
-# SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
-# <copyflag>)
-# Add a key to the list (if necessary) for the given item. If added,
-# also set all the variables associated with that key.
-#
-# GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)
-# Loop over all the executable and library files within the bundle (and given
-# as extra <libs>) and accumulate a list of keys representing them. Set
-# values associated with each key such that we can loop over all of them and
-# copy prerequisite libs into the bundle and then do appropriate
-# install_name_tool fixups.
-#
-# COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)
-# Copy a resolved item into the bundle if necessary. Copy is not necessary if
-# the resolved_item is "the same as" the resolved_embedded_item.
-#
-# COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)
-# Copy a resolved framework into the bundle if necessary. Copy is not necessary
-# if the resolved_item is "the same as" the resolved_embedded_item.
-#
-# By default, BU_COPY_FULL_FRAMEWORK_CONTENTS is not set. If you want full
-# frameworks embedded in your bundles, set BU_COPY_FULL_FRAMEWORK_CONTENTS to
-# ON before calling fixup_bundle. By default,
-# COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies the framework dylib itself plus
-# the framework Resources directory.
-#
-# FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)
-# Get the direct/non-system prerequisites of the resolved embedded item. For
-# each prerequisite, change the way it is referenced to the value of the
-# _EMBEDDED_ITEM keyed variable for that prerequisite. (Most likely changing to
-# an "@executable_path" style reference.)
-#
-# This function requires that the resolved_embedded_item be "inside" the bundle
-# already. In other words, if you pass plugins to fixup_bundle as the libs
-# parameter, you should install them or copy them into the bundle before
-# calling fixup_bundle. The "libs" parameter is a list of libraries that must
-# be fixed up, but that cannot be determined by otool output analysis. (i.e.,
-# plugins)
-#
-# Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM
-# value.
-#
-# Accumulate changes in a local variable and make *one* call to
-# install_name_tool at the end of the function with all the changes at once.
-#
-# If the BU_CHMOD_BUNDLE_ITEMS variable is set then bundle items will be
-# marked writable before install_name_tool tries to change them.
-#
-# VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)
-# Verifies that the sum of all prerequisites of all files inside the bundle
-# are contained within the bundle or are "system" libraries, presumed to exist
-# everywhere.
-#
-# VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)
-# Verifies that any symlinks found in the bundle point to other files that are
-# already also in the bundle... Anything that points to an external file causes
-# this function to fail the verification.
-
-#=============================================================================
-# Copyright 2008-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
-# The functions defined in this file depend on the get_prerequisites function
-# (and possibly others) found in:
-#
-get_filename_component(BundleUtilities_cmake_dir "${CMAKE_CURRENT_LIST_FILE}" PATH)
-include("${BundleUtilities_cmake_dir}/GetPrerequisites.cmake")
-
-
-function(get_bundle_main_executable bundle result_var)
- set(result "error: '${bundle}/Contents/Info.plist' file does not exist")
-
- if(EXISTS "${bundle}/Contents/Info.plist")
- set(result "error: no CFBundleExecutable in '${bundle}/Contents/Info.plist' file")
- set(line_is_main_executable 0)
- set(bundle_executable "")
-
- # Read Info.plist as a list of lines:
- #
- set(eol_char "E")
- file(READ "${bundle}/Contents/Info.plist" info_plist)
- string(REGEX REPLACE ";" "\\\\;" info_plist "${info_plist}")
- string(REGEX REPLACE "\n" "${eol_char};" info_plist "${info_plist}")
-
- # Scan the lines for "<key>CFBundleExecutable</key>" - the line after that
- # is the name of the main executable.
- #
- foreach(line ${info_plist})
- if(line_is_main_executable)
- string(REGEX REPLACE "^.*<string>(.*)</string>.*$" "\\1" bundle_executable "${line}")
- break()
- endif()
-
- if(line MATCHES "^.*<key>CFBundleExecutable</key>.*$")
- set(line_is_main_executable 1)
- endif()
- endforeach()
-
- if(NOT "${bundle_executable}" STREQUAL "")
- if(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
- set(result "${bundle}/Contents/MacOS/${bundle_executable}")
- else()
-
- # Ultimate goal:
- # If not in "Contents/MacOS" then scan the bundle for matching files. If
- # there is only one executable file that matches, then use it, otherwise
- # it's an error...
- #
- #file(GLOB_RECURSE file_list "${bundle}/${bundle_executable}")
-
- # But for now, pragmatically, it's an error. Expect the main executable
- # for the bundle to be in Contents/MacOS, it's an error if it's not:
- #
- set(result "error: '${bundle}/Contents/MacOS/${bundle_executable}' does not exist")
- endif()
- endif()
- else()
- #
- # More inclusive technique... (This one would work on Windows and Linux
- # too, if a developer followed the typical Mac bundle naming convention...)
- #
- # If there is no Info.plist file, try to find an executable with the same
- # base name as the .app directory:
- #
- endif()
-
- set(${result_var} "${result}" PARENT_SCOPE)
-endfunction()
-
-
-function(get_dotapp_dir exe dotapp_dir_var)
- set(s "${exe}")
-
- if(s MATCHES "^.*/.*\\.app/.*$")
- # If there is a ".app" parent directory,
- # ascend until we hit it:
- # (typical of a Mac bundle executable)
- #
- set(done 0)
- while(NOT ${done})
- get_filename_component(snamewe "${s}" NAME_WE)
- get_filename_component(sname "${s}" NAME)
- get_filename_component(sdir "${s}" PATH)
- set(s "${sdir}")
- if(sname MATCHES "\\.app$")
- set(done 1)
- set(dotapp_dir "${sdir}/${sname}")
- endif()
- endwhile()
- else()
- # Otherwise use a directory containing the exe
- # (typical of a non-bundle executable on Mac, Windows or Linux)
- #
- is_file_executable("${s}" is_executable)
- if(is_executable)
- get_filename_component(sdir "${s}" PATH)
- set(dotapp_dir "${sdir}")
- else()
- set(dotapp_dir "${s}")
- endif()
- endif()
-
-
- set(${dotapp_dir_var} "${dotapp_dir}" PARENT_SCOPE)
-endfunction()
-
-
-function(get_bundle_and_executable app bundle_var executable_var valid_var)
- set(valid 0)
-
- if(EXISTS "${app}")
- # Is it a directory ending in .app?
- if(IS_DIRECTORY "${app}")
- if(app MATCHES "\\.app$")
- get_bundle_main_executable("${app}" executable)
- if(EXISTS "${app}" AND EXISTS "${executable}")
- set(${bundle_var} "${app}" PARENT_SCOPE)
- set(${executable_var} "${executable}" PARENT_SCOPE)
- set(valid 1)
- #message(STATUS "info: handled .app directory case...")
- else()
- message(STATUS "warning: *NOT* handled - .app directory case...")
- endif()
- else()
- message(STATUS "warning: *NOT* handled - directory but not .app case...")
- endif()
- else()
- # Is it an executable file?
- is_file_executable("${app}" is_executable)
- if(is_executable)
- get_dotapp_dir("${app}" dotapp_dir)
- if(EXISTS "${dotapp_dir}")
- set(${bundle_var} "${dotapp_dir}" PARENT_SCOPE)
- set(${executable_var} "${app}" PARENT_SCOPE)
- set(valid 1)
- #message(STATUS "info: handled executable file in .app dir case...")
- else()
- get_filename_component(app_dir "${app}" PATH)
- set(${bundle_var} "${app_dir}" PARENT_SCOPE)
- set(${executable_var} "${app}" PARENT_SCOPE)
- set(valid 1)
- #message(STATUS "info: handled executable file in any dir case...")
- endif()
- else()
- message(STATUS "warning: *NOT* handled - not .app dir, not executable file...")
- endif()
- endif()
- else()
- message(STATUS "warning: *NOT* handled - directory/file ${app} does not exist...")
- endif()
-
- if(NOT valid)
- set(${bundle_var} "error: not a bundle" PARENT_SCOPE)
- set(${executable_var} "error: not a bundle" PARENT_SCOPE)
- endif()
-
- set(${valid_var} ${valid} PARENT_SCOPE)
-endfunction()
-
-
-function(get_bundle_all_executables bundle exes_var)
- set(exes "")
-
- file(GLOB_RECURSE file_list "${bundle}/*")
- foreach(f ${file_list})
- is_file_executable("${f}" is_executable)
- if(is_executable)
- set(exes ${exes} "${f}")
- endif()
- endforeach()
-
- set(${exes_var} "${exes}" PARENT_SCOPE)
-endfunction()
-
-
-function(get_item_key item key_var)
- get_filename_component(item_name "${item}" NAME)
- if(WIN32)
- string(TOLOWER "${item_name}" item_name)
- endif()
- string(REGEX REPLACE "\\." "_" ${key_var} "${item_name}")
- set(${key_var} ${${key_var}} PARENT_SCOPE)
-endfunction()
-
-
-function(clear_bundle_keys keys_var)
- foreach(key ${${keys_var}})
- set(${key}_ITEM PARENT_SCOPE)
- set(${key}_RESOLVED_ITEM PARENT_SCOPE)
- set(${key}_DEFAULT_EMBEDDED_PATH PARENT_SCOPE)
- set(${key}_EMBEDDED_ITEM PARENT_SCOPE)
- set(${key}_RESOLVED_EMBEDDED_ITEM PARENT_SCOPE)
- set(${key}_COPYFLAG PARENT_SCOPE)
- endforeach()
- set(${keys_var} PARENT_SCOPE)
-endfunction()
-
-
-function(set_bundle_key_values keys_var context item exepath dirs copyflag)
- get_filename_component(item_name "${item}" NAME)
-
- get_item_key("${item}" key)
-
- list(LENGTH ${keys_var} length_before)
- gp_append_unique(${keys_var} "${key}")
- list(LENGTH ${keys_var} length_after)
-
- if(NOT length_before EQUAL length_after)
- gp_resolve_item("${context}" "${item}" "${exepath}" "${dirs}" resolved_item)
-
- gp_item_default_embedded_path("${item}" default_embedded_path)
-
- if(item MATCHES "[^/]+\\.framework/")
- # For frameworks, construct the name under the embedded path from the
- # opening "${item_name}.framework/" to the closing "/${item_name}":
- #
- string(REGEX REPLACE "^.*(${item_name}.framework/.*/?${item_name}).*$" "${default_embedded_path}/\\1" embedded_item "${item}")
- else()
- # For other items, just use the same name as the original, but in the
- # embedded path:
- #
- set(embedded_item "${default_embedded_path}/${item_name}")
- endif()
-
- # Replace @executable_path and resolve ".." references:
- #
- string(REPLACE "@executable_path" "${exepath}" resolved_embedded_item "${embedded_item}")
- get_filename_component(resolved_embedded_item "${resolved_embedded_item}" ABSOLUTE)
-
- # *But* -- if we are not copying, then force resolved_embedded_item to be
- # the same as resolved_item. In the case of multiple executables in the
- # original bundle, using the default_embedded_path results in looking for
- # the resolved executable next to the main bundle executable. This is here
- # so that exes in the other sibling directories (like "bin") get fixed up
- # properly...
- #
- if(NOT copyflag)
- set(resolved_embedded_item "${resolved_item}")
- endif()
-
- set(${keys_var} ${${keys_var}} PARENT_SCOPE)
- set(${key}_ITEM "${item}" PARENT_SCOPE)
- set(${key}_RESOLVED_ITEM "${resolved_item}" PARENT_SCOPE)
- set(${key}_DEFAULT_EMBEDDED_PATH "${default_embedded_path}" PARENT_SCOPE)
- set(${key}_EMBEDDED_ITEM "${embedded_item}" PARENT_SCOPE)
- set(${key}_RESOLVED_EMBEDDED_ITEM "${resolved_embedded_item}" PARENT_SCOPE)
- set(${key}_COPYFLAG "${copyflag}" PARENT_SCOPE)
- else()
- #message("warning: item key '${key}' already in the list, subsequent references assumed identical to first")
- endif()
-endfunction()
-
-
-function(get_bundle_keys app libs dirs keys_var)
- set(${keys_var} PARENT_SCOPE)
-
- get_bundle_and_executable("${app}" bundle executable valid)
- if(valid)
- # Always use the exepath of the main bundle executable for @executable_path
- # replacements:
- #
- get_filename_component(exepath "${executable}" PATH)
-
- # But do fixups on all executables in the bundle:
- #
- get_bundle_all_executables("${bundle}" exes)
-
- # For each extra lib, accumulate a key as well and then also accumulate
- # any of its prerequisites. (Extra libs are typically dynamically loaded
- # plugins: libraries that are prerequisites for full runtime functionality
- # but that do not show up in otool -L output...)
- #
- foreach(lib ${libs})
- set_bundle_key_values(${keys_var} "${lib}" "${lib}" "${exepath}" "${dirs}" 0)
-
- set(prereqs "")
- get_prerequisites("${lib}" prereqs 1 1 "${exepath}" "${dirs}")
- foreach(pr ${prereqs})
- set_bundle_key_values(${keys_var} "${lib}" "${pr}" "${exepath}" "${dirs}" 1)
- endforeach()
- endforeach()
-
- # For each executable found in the bundle, accumulate keys as we go.
- # The list of keys should be complete when all prerequisites of all
- # binaries in the bundle have been analyzed.
- #
- foreach(exe ${exes})
- # Add the exe itself to the keys:
- #
- set_bundle_key_values(${keys_var} "${exe}" "${exe}" "${exepath}" "${dirs}" 0)
-
- # Add each prerequisite to the keys:
- #
- set(prereqs "")
- get_prerequisites("${exe}" prereqs 1 1 "${exepath}" "${dirs}")
- foreach(pr ${prereqs})
- set_bundle_key_values(${keys_var} "${exe}" "${pr}" "${exepath}" "${dirs}" 1)
- endforeach()
- endforeach()
-
- # Propagate values to caller's scope:
- #
- set(${keys_var} ${${keys_var}} PARENT_SCOPE)
- foreach(key ${${keys_var}})
- set(${key}_ITEM "${${key}_ITEM}" PARENT_SCOPE)
- set(${key}_RESOLVED_ITEM "${${key}_RESOLVED_ITEM}" PARENT_SCOPE)
- set(${key}_DEFAULT_EMBEDDED_PATH "${${key}_DEFAULT_EMBEDDED_PATH}" PARENT_SCOPE)
- set(${key}_EMBEDDED_ITEM "${${key}_EMBEDDED_ITEM}" PARENT_SCOPE)
- set(${key}_RESOLVED_EMBEDDED_ITEM "${${key}_RESOLVED_EMBEDDED_ITEM}" PARENT_SCOPE)
- set(${key}_COPYFLAG "${${key}_COPYFLAG}" PARENT_SCOPE)
- endforeach()
- endif()
-endfunction()
-
-
-function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item)
- if(WIN32)
- # ignore case on Windows
- string(TOLOWER "${resolved_item}" resolved_item_compare)
- string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare)
- else()
- set(resolved_item_compare "${resolved_item}")
- set(resolved_embedded_item_compare "${resolved_embedded_item}")
- endif()
-
- if("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}")
- message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...")
- else()
- #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy ${resolved_item} ${resolved_embedded_item}")
- execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
- if(UNIX AND NOT APPLE)
- file(RPATH_REMOVE FILE "${resolved_embedded_item}")
- endif()
- endif()
-
-endfunction()
-
-
-function(copy_resolved_framework_into_bundle resolved_item resolved_embedded_item)
- if(WIN32)
- # ignore case on Windows
- string(TOLOWER "${resolved_item}" resolved_item_compare)
- string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare)
- else()
- set(resolved_item_compare "${resolved_item}")
- set(resolved_embedded_item_compare "${resolved_embedded_item}")
- endif()
-
- if("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}")
- message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...")
- else()
- if(BU_COPY_FULL_FRAMEWORK_CONTENTS)
- # Full Framework (everything):
- get_filename_component(resolved_dir "${resolved_item}" PATH)
- get_filename_component(resolved_dir "${resolved_dir}/../.." ABSOLUTE)
- get_filename_component(resolved_embedded_dir "${resolved_embedded_item}" PATH)
- get_filename_component(resolved_embedded_dir "${resolved_embedded_dir}/../.." ABSOLUTE)
- #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy_directory '${resolved_dir}' '${resolved_embedded_dir}'")
- execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${resolved_dir}" "${resolved_embedded_dir}")
- else()
- # Framework lib itself:
- #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy ${resolved_item} ${resolved_embedded_item}")
- execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
-
- # Plus Resources, if they exist:
- string(REGEX REPLACE "^(.*)/[^/]+/[^/]+/[^/]+$" "\\1/Resources" resolved_resources "${resolved_item}")
- string(REGEX REPLACE "^(.*)/[^/]+/[^/]+/[^/]+$" "\\1/Resources" resolved_embedded_resources "${resolved_embedded_item}")
- if(EXISTS "${resolved_resources}")
- #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy_directory '${resolved_resources}' '${resolved_embedded_resources}'")
- execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${resolved_resources}" "${resolved_embedded_resources}")
- endif()
- endif()
- if(UNIX AND NOT APPLE)
- file(RPATH_REMOVE FILE "${resolved_embedded_item}")
- endif()
- endif()
-
-endfunction()
-
-
-function(fixup_bundle_item resolved_embedded_item exepath dirs)
- # This item's key is "ikey":
- #
- get_item_key("${resolved_embedded_item}" ikey)
-
- # Ensure the item is "inside the .app bundle" -- it should not be fixed up if
- # it is not in the .app bundle... Otherwise, we'll modify files in the build
- # tree, or in other varied locations around the file system, with our call to
- # install_name_to