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-rw-r--r--api/logic/minecraft/AssetsUtils.cpp134
1 files changed, 115 insertions, 19 deletions
diff --git a/api/logic/minecraft/AssetsUtils.cpp b/api/logic/minecraft/AssetsUtils.cpp
index c44b4ae6..013e7015 100644
--- a/api/logic/minecraft/AssetsUtils.cpp
+++ b/api/logic/minecraft/AssetsUtils.cpp
@@ -29,6 +29,34 @@
#include "net/ChecksumValidator.h"
#include "net/URLConstants.h"
+namespace {
+QSet<QString> collectPathsFromDir(QString dirPath)
+{
+ std::error_code ignoredError;
+ QFileInfo dirInfo(dirPath);
+
+ if (!dirInfo.exists())
+ {
+ return {};
+ }
+
+ QSet<QString> out;
+
+ QDirIterator iter(dirPath, QDirIterator::Subdirectories);
+ while (iter.hasNext())
+ {
+ QString value = iter.next();
+ QFileInfo info(value);
+ if(info.isFile())
+ {
+ out.insert(value);
+ qDebug() << value;
+ }
+ }
+ return out;
+}
+}
+
namespace AssetsUtils
{
@@ -37,7 +65,7 @@ namespace AssetsUtils
* Returns true on success, with index populated
* index is undefined otherwise
*/
-bool loadAssetsIndexJson(QString assetsId, QString path, AssetsIndex *index)
+bool loadAssetsIndexJson(const QString &assetsId, const QString &path, AssetsIndex& index)
{
/*
{
@@ -61,7 +89,7 @@ bool loadAssetsIndexJson(QString assetsId, QString path, AssetsIndex *index)
qCritical() << "Failed to read assets index file" << path;
return false;
}
- index->id = assetsId;
+ index.id = assetsId;
// Read the file and close it.
QByteArray jsonData = file.readAll();
@@ -90,7 +118,13 @@ bool loadAssetsIndexJson(QString assetsId, QString path, AssetsIndex *index)
QJsonValue isVirtual = root.value("virtual");
if (!isVirtual.isUndefined())
{
- index->isVirtual = isVirtual.toBool(false);
+ index.isVirtual = isVirtual.toBool(false);
+ }
+
+ QJsonValue mapToResources = root.value("map_to_resources");
+ if (!mapToResources.isUndefined())
+ {
+ index.mapToResources = mapToResources.toBool(false);
}
QJsonValue objects = root.value("objects");
@@ -122,13 +156,14 @@ bool loadAssetsIndexJson(QString assetsId, QString path, AssetsIndex *index)
}
}
- index->objects.insert(iter.key(), object);
+ index.objects.insert(iter.key(), object);
}
return true;
}
-QDir reconstructAssets(QString assetsId)
+// FIXME: ugly code duplication
+QDir getAssetsDir(const QString &assetsId, const QString &resourcesFolder)
{
QDir assetsDir = QDir("assets/");
QDir indexDir = QDir(FS::PathCombine(assetsDir.path(), "indexes"));
@@ -141,24 +176,77 @@ QDir reconstructAssets(QString assetsId)
if (!indexFile.exists())
{
- qCritical() << "No assets index file" << indexPath << "; can't reconstruct assets";
+ qCritical() << "No assets index file" << indexPath << "; can't determine assets path!";
return virtualRoot;
}
- qDebug() << "reconstructAssets" << assetsDir.path() << indexDir.path()
- << objectDir.path() << virtualDir.path() << virtualRoot.path();
+ AssetsIndex index;
+ if(!AssetsUtils::loadAssetsIndexJson(assetsId, indexPath, index))
+ {
+ qCritical() << "Failed to load asset index file" << indexPath << "; can't determine assets path!";
+ return virtualRoot;
+ }
+
+ QString targetPath;
+ if(index.isVirtual)
+ {
+ return virtualRoot;
+ }
+ else if(index.mapToResources)
+ {
+ return QDir(resourcesFolder);
+ }
+ return virtualRoot;
+}
+
+// FIXME: ugly code duplication
+bool reconstructAssets(QString assetsId, QString resourcesFolder)
+{
+ QDir assetsDir = QDir("assets/");
+ QDir indexDir = QDir(FS::PathCombine(assetsDir.path(), "indexes"));
+ QDir objectDir = QDir(FS::PathCombine(assetsDir.path(), "objects"));
+ QDir virtualDir = QDir(FS::PathCombine(assetsDir.path(), "virtual"));
+
+ QString indexPath = FS::PathCombine(indexDir.path(), assetsId + ".json");
+ QFile indexFile(indexPath);
+ QDir virtualRoot(FS::PathCombine(virtualDir.path(), assetsId));
+
+ if (!indexFile.exists())
+ {
+ qCritical() << "No assets index file" << indexPath << "; can't reconstruct assets!";
+ return false;
+ }
+
+ qDebug() << "reconstructAssets" << assetsDir.path() << indexDir.path() << objectDir.path() << virtualDir.path() << virtualRoot.path();
AssetsIndex index;
- bool loadAssetsIndex = AssetsUtils::loadAssetsIndexJson(assetsId, indexPath, &index);
+ if(!AssetsUtils::loadAssetsIndexJson(assetsId, indexPath, index))
+ {
+ qCritical() << "Failed to load asset index file" << indexPath << "; can't reconstruct assets!";
+ return false;
+ }
- if (loadAssetsIndex && index.isVirtual)
+ QString targetPath;
+ bool removeLeftovers = false;
+ if(index.isVirtual)
+ {
+ targetPath = virtualRoot.path();
+ removeLeftovers = true;
+ qDebug() << "Reconstructing virtual assets folder at" << targetPath;
+ }
+ else if(index.mapToResources)
{
- qDebug() << "Reconstructing virtual assets folder at" << virtualRoot.path();
+ targetPath = resourcesFolder;
+ qDebug() << "Reconstructing resources folder at" << targetPath;
+ }
+ if (!targetPath.isNull())
+ {
+ auto presentFiles = collectPathsFromDir(targetPath);
for (QString map : index.objects.keys())
{
AssetObject asset_object = index.objects.value(map);
- QString target_path = FS::PathCombine(virtualRoot.path(), map);
+ QString target_path = FS::PathCombine(targetPath, map);
QFile target(target_path);
QString tlk = asset_object.hash.left(2);
@@ -167,24 +255,32 @@ QDir reconstructAssets(QString assetsId)
QFile original(original_path);
if (!original.exists())
continue;
+
+ presentFiles.remove(target_path);
+
if (!target.exists())
{
QFileInfo info(target_path);
QDir target_dir = info.dir();
- // qDebug() << target_dir;
- if (!target_dir.exists())
- QDir("").mkpath(target_dir.path());
+
+ qDebug() << target_dir.path();
+ FS::ensureFolderPathExists(target_dir.path());
bool couldCopy = original.copy(target_path);
- qDebug() << " Copying" << original_path << "to" << target_path
- << QString::number(couldCopy); // << original.errorString();
+ qDebug() << " Copying" << original_path << "to" << target_path << QString::number(couldCopy);
}
}
// TODO: Write last used time to virtualRoot/.lastused
+ if(removeLeftovers)
+ {
+ for(auto & file: presentFiles)
+ {
+ qDebug() << "Would remove" << file;
+ }
+ }
}
-
- return virtualRoot;
+ return true;
}
}