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Diffstat (limited to 'api/logic/minecraft/launch/MinecraftServerTarget.cpp')
-rw-r--r--api/logic/minecraft/launch/MinecraftServerTarget.cpp66
1 files changed, 0 insertions, 66 deletions
diff --git a/api/logic/minecraft/launch/MinecraftServerTarget.cpp b/api/logic/minecraft/launch/MinecraftServerTarget.cpp
deleted file mode 100644
index 569273b6..00000000
--- a/api/logic/minecraft/launch/MinecraftServerTarget.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "MinecraftServerTarget.h"
-
-#include <QStringList>
-
-MinecraftServerTarget MinecraftServerTarget::parse(const QString &fullAddress) {
- QStringList split = fullAddress.split(":");
-
- // The logic below replicates the exact logic minecraft uses for parsing server addresses.
- // While the conversion is not lossless and eats errors, it ensures the same behavior
- // within Minecraft and MultiMC when entering server addresses.
- if (fullAddress.startsWith("["))
- {
- int bracket = fullAddress.indexOf("]");
- if (bracket > 0)
- {
- QString ipv6 = fullAddress.mid(1, bracket - 1);
- QString port = fullAddress.mid(bracket + 1).trimmed();
-
- if (port.startsWith(":") && !ipv6.isEmpty())
- {
- port = port.mid(1);
- split = QStringList({ ipv6, port });
- }
- else
- {
- split = QStringList({ipv6});
- }
- }
- }
-
- if (split.size() > 2)
- {
- split = QStringList({fullAddress});
- }
-
- QString realAddress = split[0];
-
- quint16 realPort = 25565;
- if (split.size() > 1)
- {
- bool ok;
- realPort = split[1].toUInt(&ok);
-
- if (!ok)
- {
- realPort = 25565;
- }
- }
-
- return MinecraftServerTarget { realAddress, realPort };
-}