diff options
Diffstat (limited to 'launcher/MainWindow.cpp')
-rw-r--r-- | launcher/MainWindow.cpp | 158 |
1 files changed, 66 insertions, 92 deletions
diff --git a/launcher/MainWindow.cpp b/launcher/MainWindow.cpp index 9225193e..182b22e9 100644 --- a/launcher/MainWindow.cpp +++ b/launcher/MainWindow.cpp @@ -54,7 +54,7 @@ #include <java/JavaUtils.h> #include <java/JavaInstallList.h> #include <launch/LaunchTask.h> -#include <minecraft/auth/MojangAccountList.h> +#include <minecraft/auth/AccountList.h> #include <SkinUtils.h> #include <BuildConfig.h> #include <net/NetJob.h> @@ -90,6 +90,20 @@ #include "KonamiCode.h" #include <InstanceCopyTask.h> +namespace { +QString profileInUseFilter(const QString & profile, bool used) +{ + if(used) + { + return QObject::tr("%1 (in use)").arg(profile); + } + else + { + return profile; + } +} +} + // WHY: to hold the pre-translation strings together with the T pointer, so it can be retranslated without a lot of ugly code template <typename T> class Translated @@ -753,49 +767,27 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new MainWindow // Update the menu when the active account changes. // Shouldn't have to use lambdas here like this, but if I don't, the compiler throws a fit. // Template hell sucks... - connect(MMC->accounts().get(), &MojangAccountList::activeAccountChanged, [this] - { - activeAccountChanged(); - }); - connect(MMC->accounts().get(), &MojangAccountList::listChanged, [this] - { - repopulateAccountsMenu(); - }); + connect( + MMC->accounts().get(), + &AccountList::activeAccountChanged, + [this] { + activeAccountChanged(); + } + ); + connect( + MMC->accounts().get(), + &AccountList::listChanged, + [this] + { + repopulateAccountsMenu(); + } + ); // Show initial account activeAccountChanged(); - auto accounts = MMC->accounts(); - - QList<Net::Download::Ptr> skin_dls; - for (int i = 0; i < accounts->count(); i++) - { - auto account = accounts->at(i); - if (!account) - { - qWarning() << "Null account at index" << i; - continue; - } - for (auto profile : account->profiles()) - { - auto meta = Env::getInstance().metacache()->resolveEntry("skins", profile.id + ".png"); - auto action = Net::Download::makeCached(QUrl(BuildConfig.SKINS_BASE + profile.id + ".png"), meta); - skin_dls.append(action); - meta->setStale(true); - } - } - if (!skin_dls.isEmpty()) - { - auto job = new NetJob("Startup player skins download"); - connect(job, &NetJob::succeeded, this, &MainWindow::skinJobFinished); - connect(job, &NetJob::failed, this, &MainWindow::skinJobFinished); - for (auto action : skin_dls) - { - job->addNetAction(action); - } - skin_download_job.reset(job); - job->start(); - } + // TODO: refresh accounts here? + // auto accounts = MMC->accounts(); // load the news { @@ -844,7 +836,15 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new MainWindow void MainWindow::retranslateUi() { - accountMenuButton->setText(tr("Profiles")); + std::shared_ptr<AccountList> accounts = MMC->accounts(); + MinecraftAccountPtr active_account = accounts->activeAccount(); + if(active_account) { + auto profileLabel = profileInUseFilter(active_account->profileName(), active_account->isInUse()); + accountMenuButton->setText(profileLabel); + } + else { + accountMenuButton->setText(tr("Profiles")); + } if (m_selectedInstance) { m_statusLeft->setText(m_selectedInstance->getStatusbarDescription()); @@ -872,12 +872,6 @@ void MainWindow::konamiTriggered() qDebug() << "Super Secret Mode ACTIVATED!"; } -void MainWindow::skinJobFinished() -{ - activeAccountChanged(); - skin_download_job.reset(); -} - void MainWindow::showInstanceContextMenu(const QPoint &pos) { QList<QAction *> actions; @@ -1018,34 +1012,21 @@ void MainWindow::updateToolsMenu() ui->actionLaunchInstanceOffline->setMenu(launchOfflineMenu); } -QString profileInUseFilter(const QString & profile, bool used) -{ - if(used) - { - return profile + QObject::tr(" (in use)"); - } - else - { - return profile; - } -} - void MainWindow::repopulateAccountsMenu() { accountMenu->clear(); - std::shared_ptr<MojangAccountList> accounts = MMC->accounts(); - MojangAccountPtr active_account = accounts->activeAccount(); + std::shared_ptr<AccountList> accounts = MMC->accounts(); + MinecraftAccountPtr active_account = accounts->activeAccount(); - QString active_username = ""; + QString active_profileId = ""; if (active_account != nullptr) { - active_username = active_account->username(); - const AccountProfile *profile = active_account->currentProfile(); + active_profileId = active_account->profileId(); // this can be called before accountMenuButton exists - if (profile != nullptr && accountMenuButton) + if (accountMenuButton) { - auto profileLabel = profileInUseFilter(profile->name, active_account->isInUse()); + auto profileLabel = profileInUseFilter(active_account->profileName(), active_account->isInUse()); accountMenuButton->setText(profileLabel); } } @@ -1061,22 +1042,19 @@ void MainWindow::repopulateAccountsMenu() // TODO: Nicer way to iterate? for (int i = 0; i < accounts->count(); i++) { - MojangAccountPtr account = accounts->at(i); - for (auto profile : account->profiles()) + MinecraftAccountPtr account = accounts->at(i); + auto profileLabel = profileInUseFilter(account->profileName(), account->isInUse()); + QAction *action = new QAction(profileLabel, this); + action->setData(account->profileId()); + action->setCheckable(true); + if (active_profileId == account->profileId()) { - auto profileLabel = profileInUseFilter(profile.name, account->isInUse()); - QAction *action = new QAction(profileLabel, this); - action->setData(account->username()); - action->setCheckable(true); - if (active_username == account->username()) - { - action->setChecked(true); - } - - action->setIcon(SkinUtils::getFaceFromCache(profile.id)); - accountMenu->addAction(action); - connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); + action->setChecked(true); } + + action->setIcon(account->getFace()); + accountMenu->addAction(action); + connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); } } @@ -1086,8 +1064,7 @@ void MainWindow::repopulateAccountsMenu() action->setCheckable(true); action->setIcon(MMC->getThemedIcon("noaccount")); action->setData(""); - if (active_username.isEmpty()) - { + if (active_profileId.isEmpty()) { action->setChecked(true); } @@ -1134,18 +1111,15 @@ void MainWindow::activeAccountChanged() { repopulateAccountsMenu(); - MojangAccountPtr account = MMC->accounts()->activeAccount(); + MinecraftAccountPtr account = MMC->accounts()->activeAccount(); - if (account != nullptr && account->username() != "") + // FIXME: this needs adjustment for MSA + if (account != nullptr && account->profileName() != "") { - const AccountProfile *profile = account->currentProfile(); - if (profile != nullptr) - { - auto profileLabel = profileInUseFilter(profile->name, account->isInUse()); - accountMenuButton->setIcon(SkinUtils::getFaceFromCache(profile->id)); - accountMenuButton->setText(profileLabel); - return; - } + auto profileLabel = profileInUseFilter(account->profileName(), account->isInUse()); + accountMenuButton->setText(profileLabel); + accountMenuButton->setIcon(account->getFace()); + return; } // Set the icon to the "no account" icon. |