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diff --git a/launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp b/launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp
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+
+// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
+//
+// SPDX-License-Identifier: GPL-3.0-only
+
+/*
+ * Prism Launcher - Minecraft Launcher
+ * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#include "LocalWorldSaveParseTask.h"
+
+#include "FileSystem.h"
+
+#include <quazip/quazip.h>
+#include <quazip/quazipdir.h>
+#include <quazip/quazipfile.h>
+
+#include <QDir>
+#include <QFileInfo>
+
+namespace WorldSaveUtils {
+
+bool process(WorldSave& pack, ProcessingLevel level)
+{
+ switch (pack.type()) {
+ case ResourceType::FOLDER:
+ return WorldSaveUtils::processFolder(pack, level);
+ case ResourceType::ZIPFILE:
+ return WorldSaveUtils::processZIP(pack, level);
+ default:
+ qWarning() << "Invalid type for world save parse task!";
+ return false;
+ }
+}
+
+/// @brief checks a folder structure to see if it contains a level.dat
+/// @param dir the path to check
+/// @param saves used in recursive call if a "saves" dir was found
+/// @return std::tuple of (
+/// bool <found level.dat>,
+/// QString <name of folder containing level.dat>,
+/// bool <saves folder found>
+/// )
+static std::tuple<bool, QString, bool> contains_level_dat(QDir dir, bool saves = false)
+{
+ for (auto const& entry : dir.entryInfoList()) {
+ if (!entry.isDir()) {
+ continue;
+ }
+ if (!saves && entry.fileName() == "saves") {
+ return contains_level_dat(QDir(entry.filePath()), true);
+ }
+ QFileInfo level_dat(FS::PathCombine(entry.filePath(), "level.dat"));
+ if (level_dat.exists() && level_dat.isFile()) {
+ return std::make_tuple(true, entry.fileName(), saves);
+ }
+ }
+ return std::make_tuple(false, "", saves);
+}
+
+bool processFolder(WorldSave& save, ProcessingLevel level)
+{
+ Q_ASSERT(save.type() == ResourceType::FOLDER);
+
+ auto [found, save_dir_name, found_saves_dir] = contains_level_dat(QDir(save.fileinfo().filePath()));
+
+ if (!found) {
+ return false;
+ }
+
+ save.setSaveDirName(save_dir_name);
+
+ if (found_saves_dir) {
+ save.setSaveFormat(WorldSaveFormat::MULTI);
+ } else {
+ save.setSaveFormat(WorldSaveFormat::SINGLE);
+ }
+
+ if (level == ProcessingLevel::BasicInfoOnly) {
+ return true; // only need basic info already checked
+ }
+
+ // reserved for more intensive processing
+
+ return true; // all tests passed
+}
+
+/// @brief checks a folder structure to see if it contains a level.dat
+/// @param zip the zip file to check
+/// @return std::tuple of (
+/// bool <found level.dat>,
+/// QString <name of folder containing level.dat>,
+/// bool <saves folder found>
+/// )
+static std::tuple<bool, QString, bool> contains_level_dat(QuaZip& zip)
+{
+ bool saves = false;
+ QuaZipDir zipDir(&zip);
+ if (zipDir.exists("/saves")) {
+ saves = true;
+ zipDir.cd("/saves");
+ }
+
+ for (auto const& entry : zipDir.entryList()) {
+ zipDir.cd(entry);
+ if (zipDir.exists("level.dat")) {
+ return std::make_tuple(true, entry, saves);
+ }
+ zipDir.cd("..");
+ }
+ return std::make_tuple(false, "", saves);
+}
+
+bool processZIP(WorldSave& save, ProcessingLevel level)
+{
+ Q_ASSERT(save.type() == ResourceType::ZIPFILE);
+
+ QuaZip zip(save.fileinfo().filePath());
+ if (!zip.open(QuaZip::mdUnzip))
+ return false; // can't open zip file
+
+ auto [found, save_dir_name, found_saves_dir] = contains_level_dat(zip);
+
+ if (save_dir_name.endsWith("/")) {
+ save_dir_name.chop(1);
+ }
+
+ if (!found) {
+ return false;
+ }
+
+ save.setSaveDirName(save_dir_name);
+
+ if (found_saves_dir) {
+ save.setSaveFormat(WorldSaveFormat::MULTI);
+ } else {
+ save.setSaveFormat(WorldSaveFormat::SINGLE);
+ }
+
+ if (level == ProcessingLevel::BasicInfoOnly) {
+ zip.close();
+ return true; // only need basic info already checked
+ }
+
+ // reserved for more intensive processing
+
+ zip.close();
+
+ return true;
+}
+
+bool validate(QFileInfo file)
+{
+ WorldSave sp{ file };
+ return WorldSaveUtils::process(sp, ProcessingLevel::BasicInfoOnly) && sp.valid();
+}
+
+} // namespace WorldSaveUtils
+
+LocalWorldSaveParseTask::LocalWorldSaveParseTask(int token, WorldSave& save) : Task(nullptr, false), m_token(token), m_save(save) {}
+
+bool LocalWorldSaveParseTask::abort()
+{
+ m_aborted = true;
+ return true;
+}
+
+void LocalWorldSaveParseTask::executeTask()
+{
+ if (!WorldSaveUtils::process(m_save))
+ return;
+
+ if (m_aborted)
+ emitAborted();
+ else
+ emitSucceeded();
+}