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Diffstat (limited to 'launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp')
-rw-r--r-- | launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp b/launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp new file mode 100644 index 00000000..cbc8f8ce --- /dev/null +++ b/launcher/minecraft/mod/tasks/LocalWorldSaveParseTask.cpp @@ -0,0 +1,190 @@ + +// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> +// +// SPDX-License-Identifier: GPL-3.0-only + +/* + * Prism Launcher - Minecraft Launcher + * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, version 3. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include "LocalWorldSaveParseTask.h" + +#include "FileSystem.h" + +#include <quazip/quazip.h> +#include <quazip/quazipdir.h> +#include <quazip/quazipfile.h> + +#include <QDir> +#include <QFileInfo> + +namespace WorldSaveUtils { + +bool process(WorldSave& pack, ProcessingLevel level) +{ + switch (pack.type()) { + case ResourceType::FOLDER: + return WorldSaveUtils::processFolder(pack, level); + case ResourceType::ZIPFILE: + return WorldSaveUtils::processZIP(pack, level); + default: + qWarning() << "Invalid type for world save parse task!"; + return false; + } +} + +/// @brief checks a folder structure to see if it contains a level.dat +/// @param dir the path to check +/// @param saves used in recursive call if a "saves" dir was found +/// @return std::tuple of ( +/// bool <found level.dat>, +/// QString <name of folder containing level.dat>, +/// bool <saves folder found> +/// ) +static std::tuple<bool, QString, bool> contains_level_dat(QDir dir, bool saves = false) +{ + for (auto const& entry : dir.entryInfoList()) { + if (!entry.isDir()) { + continue; + } + if (!saves && entry.fileName() == "saves") { + return contains_level_dat(QDir(entry.filePath()), true); + } + QFileInfo level_dat(FS::PathCombine(entry.filePath(), "level.dat")); + if (level_dat.exists() && level_dat.isFile()) { + return std::make_tuple(true, entry.fileName(), saves); + } + } + return std::make_tuple(false, "", saves); +} + +bool processFolder(WorldSave& save, ProcessingLevel level) +{ + Q_ASSERT(save.type() == ResourceType::FOLDER); + + auto [found, save_dir_name, found_saves_dir] = contains_level_dat(QDir(save.fileinfo().filePath())); + + if (!found) { + return false; + } + + save.setSaveDirName(save_dir_name); + + if (found_saves_dir) { + save.setSaveFormat(WorldSaveFormat::MULTI); + } else { + save.setSaveFormat(WorldSaveFormat::SINGLE); + } + + if (level == ProcessingLevel::BasicInfoOnly) { + return true; // only need basic info already checked + } + + // reserved for more intensive processing + + return true; // all tests passed +} + +/// @brief checks a folder structure to see if it contains a level.dat +/// @param zip the zip file to check +/// @return std::tuple of ( +/// bool <found level.dat>, +/// QString <name of folder containing level.dat>, +/// bool <saves folder found> +/// ) +static std::tuple<bool, QString, bool> contains_level_dat(QuaZip& zip) +{ + bool saves = false; + QuaZipDir zipDir(&zip); + if (zipDir.exists("/saves")) { + saves = true; + zipDir.cd("/saves"); + } + + for (auto const& entry : zipDir.entryList()) { + zipDir.cd(entry); + if (zipDir.exists("level.dat")) { + return std::make_tuple(true, entry, saves); + } + zipDir.cd(".."); + } + return std::make_tuple(false, "", saves); +} + +bool processZIP(WorldSave& save, ProcessingLevel level) +{ + Q_ASSERT(save.type() == ResourceType::ZIPFILE); + + QuaZip zip(save.fileinfo().filePath()); + if (!zip.open(QuaZip::mdUnzip)) + return false; // can't open zip file + + auto [found, save_dir_name, found_saves_dir] = contains_level_dat(zip); + + if (save_dir_name.endsWith("/")) { + save_dir_name.chop(1); + } + + if (!found) { + return false; + } + + save.setSaveDirName(save_dir_name); + + if (found_saves_dir) { + save.setSaveFormat(WorldSaveFormat::MULTI); + } else { + save.setSaveFormat(WorldSaveFormat::SINGLE); + } + + if (level == ProcessingLevel::BasicInfoOnly) { + zip.close(); + return true; // only need basic info already checked + } + + // reserved for more intensive processing + + zip.close(); + + return true; +} + +bool validate(QFileInfo file) +{ + WorldSave sp{ file }; + return WorldSaveUtils::process(sp, ProcessingLevel::BasicInfoOnly) && sp.valid(); +} + +} // namespace WorldSaveUtils + +LocalWorldSaveParseTask::LocalWorldSaveParseTask(int token, WorldSave& save) : Task(nullptr, false), m_token(token), m_save(save) {} + +bool LocalWorldSaveParseTask::abort() +{ + m_aborted = true; + return true; +} + +void LocalWorldSaveParseTask::executeTask() +{ + if (!WorldSaveUtils::process(m_save)) + return; + + if (m_aborted) + emitAborted(); + else + emitSucceeded(); +} |