diff options
Diffstat (limited to 'launcher/modplatform')
-rw-r--r-- | launcher/modplatform/flame/FlameInstanceCreationTask.cpp | 8 | ||||
-rw-r--r-- | launcher/modplatform/flame/PackManifest.cpp | 9 |
2 files changed, 7 insertions, 10 deletions
diff --git a/launcher/modplatform/flame/FlameInstanceCreationTask.cpp b/launcher/modplatform/flame/FlameInstanceCreationTask.cpp index e7641d64..b57db288 100644 --- a/launcher/modplatform/flame/FlameInstanceCreationTask.cpp +++ b/launcher/modplatform/flame/FlameInstanceCreationTask.cpp @@ -563,6 +563,8 @@ void FlameCreationTask::validateZIPResouces() if (FS::move(localPath, destPath)) { return destPath; } + } else { + qDebug() << "Target folder of" << fileName << "is correct at" << targetFolder; } return localPath; }; @@ -584,6 +586,9 @@ void FlameCreationTask::validateZIPResouces() QString worldPath; switch (type) { + case PackedResourceType::Mod : + validatePath(fileName, targetFolder, "mods"); + break; case PackedResourceType::ResourcePack : validatePath(fileName, targetFolder, "resourcepacks"); break; @@ -593,9 +598,6 @@ void FlameCreationTask::validateZIPResouces() case PackedResourceType::DataPack : validatePath(fileName, targetFolder, "datapacks"); break; - case PackedResourceType::Mod : - validatePath(fileName, targetFolder, "mods"); - break; case PackedResourceType::ShaderPack : // in theroy flame API can't do this but who knows, that *may* change ? // better to handle it if it *does* occure in the future diff --git a/launcher/modplatform/flame/PackManifest.cpp b/launcher/modplatform/flame/PackManifest.cpp index 22008297..ee4d0766 100644 --- a/launcher/modplatform/flame/PackManifest.cpp +++ b/launcher/modplatform/flame/PackManifest.cpp @@ -76,13 +76,8 @@ bool Flame::File::parseFromObject(const QJsonObject& obj, bool throw_on_blocked // It is also optional type = File::Type::SingleFile; - if (fileName.endsWith(".zip")) { - // this is probably a resource pack - targetFolder = "resourcepacks"; - } else { - // this is probably a mod, dunno what else could modpacks download - targetFolder = "mods"; - } + targetFolder = "mods"; + // get the hash hash = QString(); auto hashes = Json::ensureArray(obj, "hashes"); |