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path: root/launcher/ui/dialogs/CopyInstanceDialog.cpp
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Diffstat (limited to 'launcher/ui/dialogs/CopyInstanceDialog.cpp')
-rw-r--r--launcher/ui/dialogs/CopyInstanceDialog.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/launcher/ui/dialogs/CopyInstanceDialog.cpp b/launcher/ui/dialogs/CopyInstanceDialog.cpp
index 9ec341bc..d19888ed 100644
--- a/launcher/ui/dialogs/CopyInstanceDialog.cpp
+++ b/launcher/ui/dialogs/CopyInstanceDialog.cpp
@@ -80,6 +80,11 @@ CopyInstanceDialog::CopyInstanceDialog(InstancePtr original, QWidget *parent)
ui->groupBox->lineEdit()->setPlaceholderText(tr("No group"));
ui->copySavesCheckbox->setChecked(m_copySaves);
ui->keepPlaytimeCheckbox->setChecked(m_keepPlaytime);
+ ui->copyGameOptionsCheckbox->setChecked(m_copyGameOptions);
+ ui->copyResPacksCheckbox->setChecked(m_copyResourcePacks);
+ ui->copyShaderPacksCheckbox->setChecked(m_copyShaderPacks);
+ ui->copyServersCheckbox->setChecked(m_copyServers);
+ ui->copyModsCheckbox->setChecked(m_copyMods);
}
CopyInstanceDialog::~CopyInstanceDialog()
@@ -168,3 +173,88 @@ void CopyInstanceDialog::on_keepPlaytimeCheckbox_stateChanged(int state)
m_keepPlaytime = true;
}
}
+
+bool CopyInstanceDialog::shouldCopyGameOptions() const
+{
+ return m_copyGameOptions;
+}
+
+void CopyInstanceDialog::on_copyGameOptionsCheckbox_stateChanged(int state)
+{
+ if(state == Qt::Unchecked)
+ {
+ m_copyGameOptions = false;
+ }
+ else if(state == Qt::Checked)
+ {
+ m_copyGameOptions = true;
+ }
+}
+
+bool CopyInstanceDialog::shouldCopyResourcePacks() const
+{
+ return m_copyResourcePacks;
+}
+
+void CopyInstanceDialog::on_copyResPacksCheckbox_stateChanged(int state)
+{
+ if(state == Qt::Unchecked)
+ {
+ m_copyResourcePacks = false;
+ }
+ else if(state == Qt::Checked)
+ {
+ m_copyResourcePacks = true;
+ }
+}
+
+bool CopyInstanceDialog::shouldCopyShaderPacks() const
+{
+ return m_copyShaderPacks;
+}
+
+void CopyInstanceDialog::on_copyShaderPacksCheckbox_stateChanged(int state)
+{
+ if(state == Qt::Unchecked)
+ {
+ m_copyShaderPacks = false;
+ }
+ else if(state == Qt::Checked)
+ {
+ m_copyShaderPacks = true;
+ }
+}
+
+bool CopyInstanceDialog::shouldCopyServers() const
+{
+ return m_copyServers;
+}
+
+void CopyInstanceDialog::on_copyServersCheckbox_stateChanged(int state)
+{
+ if(state == Qt::Unchecked)
+ {
+ m_copyServers = false;
+ }
+ else if(state == Qt::Checked)
+ {
+ m_copyServers = true;
+ }
+}
+
+bool CopyInstanceDialog::shouldCopyMods() const
+{
+ return m_copyMods;
+}
+
+void CopyInstanceDialog::on_copyModsCheckbox_stateChanged(int state)
+{
+ if(state == Qt::Unchecked)
+ {
+ m_copyMods = false;
+ }
+ else if(state == Qt::Checked)
+ {
+ m_copyMods = true;
+ }
+}