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Diffstat (limited to 'launcher/ui/pages/modplatform/flame/FlameResourcePages.cpp')
-rw-r--r--launcher/ui/pages/modplatform/flame/FlameResourcePages.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/launcher/ui/pages/modplatform/flame/FlameResourcePages.cpp b/launcher/ui/pages/modplatform/flame/FlameResourcePages.cpp
index 1403e98f..23373ec9 100644
--- a/launcher/ui/pages/modplatform/flame/FlameResourcePages.cpp
+++ b/launcher/ui/pages/modplatform/flame/FlameResourcePages.cpp
@@ -173,6 +173,45 @@ void FlameTexturePackPage::openUrl(const QUrl& url)
TexturePackResourcePage::openUrl(url);
}
+FlameShaderPackPage::FlameShaderPackPage(ShaderPackDownloadDialog* dialog, BaseInstance& instance)
+ : ShaderPackResourcePage(dialog, instance)
+{
+ m_model = new FlameShaderPackModel(instance);
+ m_ui->packView->setModel(m_model);
+
+ addSortings();
+
+ // sometimes Qt just ignores virtual slots and doesn't work as intended it seems,
+ // so it's best not to connect them in the parent's constructor...
+ connect(m_ui->sortByBox, SIGNAL(currentIndexChanged(int)), this, SLOT(triggerSearch()));
+ connect(m_ui->packView->selectionModel(), &QItemSelectionModel::currentChanged, this, &FlameShaderPackPage::onSelectionChanged);
+ connect(m_ui->versionSelectionBox, &QComboBox::currentTextChanged, this, &FlameShaderPackPage::onVersionSelectionChanged);
+ connect(m_ui->resourceSelectionButton, &QPushButton::clicked, this, &FlameShaderPackPage::onResourceSelected);
+
+ m_ui->packDescription->setMetaEntry(metaEntryBase());
+}
+
+bool FlameShaderPackPage::optedOut(ModPlatform::IndexedVersion& ver) const
+{
+ return isOptedOut(ver);
+}
+
+void FlameShaderPackPage::openUrl(const QUrl& url)
+{
+ if (url.scheme().isEmpty()) {
+ QString query = url.query(QUrl::FullyDecoded);
+
+ if (query.startsWith("remoteUrl=")) {
+ // attempt to resolve url from warning page
+ query.remove(0, 10);
+ ShaderPackResourcePage::openUrl({ QUrl::fromPercentEncoding(query.toUtf8()) }); // double decoding is necessary
+ return;
+ }
+ }
+
+ ShaderPackResourcePage::openUrl(url);
+}
+
// I don't know why, but doing this on the parent class makes it so that
// other mod providers start loading before being selected, at least with
// my Qt, so we need to implement this in every derived class...
@@ -188,5 +227,9 @@ auto FlameTexturePackPage::shouldDisplay() const -> bool
{
return true;
}
+auto FlameShaderPackPage::shouldDisplay() const -> bool
+{
+ return true;
+}
} // namespace ResourceDownload