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Diffstat (limited to 'tests/ShaderPackParse_test.cpp')
-rw-r--r-- | tests/ShaderPackParse_test.cpp | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/tests/ShaderPackParse_test.cpp b/tests/ShaderPackParse_test.cpp new file mode 100644 index 00000000..7df105c6 --- /dev/null +++ b/tests/ShaderPackParse_test.cpp @@ -0,0 +1,77 @@ + +// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> +// +// SPDX-License-Identifier: GPL-3.0-only + +/* + * Prism Launcher - Minecraft Launcher + * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, version 3. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include <QTest> +#include <QTimer> + +#include <FileSystem.h> + +#include <minecraft/mod/ShaderPack.h> +#include <minecraft/mod/tasks/LocalShaderPackParseTask.h> + +class ShaderPackParseTest : public QObject { + Q_OBJECT + + private slots: + void test_parseZIP() + { + QString source = QFINDTESTDATA("testdata/ShaderPackParse"); + + QString zip_sp = FS::PathCombine(source, "shaderpack1.zip"); + ShaderPack pack { QFileInfo(zip_sp) }; + + bool valid = ShaderPackUtils::processZIP(pack); + + QVERIFY(pack.packFormat() == ShaderPackFormat::VALID); + QVERIFY(valid == true); + } + + void test_parseFolder() + { + QString source = QFINDTESTDATA("testdata/ShaderPackParse"); + + QString folder_sp = FS::PathCombine(source, "shaderpack2"); + ShaderPack pack { QFileInfo(folder_sp) }; + + bool valid = ShaderPackUtils::processFolder(pack); + + QVERIFY(pack.packFormat() == ShaderPackFormat::VALID); + QVERIFY(valid == true); + } + + void test_parseZIP2() + { + QString source = QFINDTESTDATA("testdata/ShaderPackParse"); + + QString folder_sp = FS::PathCombine(source, "shaderpack3.zip"); + ShaderPack pack { QFileInfo(folder_sp) }; + + bool valid = ShaderPackUtils::process(pack); + + QVERIFY(pack.packFormat() == ShaderPackFormat::INVALID); + QVERIFY(valid == false); + } +}; + +QTEST_GUILESS_MAIN(ShaderPackParseTest) + +#include "ShaderPackParse_test.moc" |