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/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <launch/LaunchStep.h>
#include <QObjectPtr.h>
#include <QDnsLookup>
#include "minecraft/launch/MinecraftServerTarget.h"
class LookupServerAddress: public LaunchStep {
Q_OBJECT
public:
explicit LookupServerAddress(LaunchTask *parent);
virtual ~LookupServerAddress() {};
virtual void executeTask();
virtual bool abort();
virtual bool canAbort() const
{
return true;
}
void setLookupAddress(const QString &lookupAddress);
void setPort(quint16 port);
void setOutputAddressPtr(MinecraftServerTargetPtr output);
private slots:
void on_dnsLookupFinished();
private:
void resolve(const QString &address, quint16 port);
QDnsLookup *m_dnsLookup;
QString m_lookupAddress;
quint16 m_port;
MinecraftServerTargetPtr m_output;
};
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