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// SPDX-License-Identifier: GPL-3.0-only
/*
 *  PolyMC - Minecraft Launcher
 *  Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 */

#include "LoggedProcess.h"
#include <QDebug>
#include <QTextDecoder>
#include "MessageLevel.h"

LoggedProcess::LoggedProcess(QObject *parent) : QProcess(parent)
{
    // QProcess has a strange interface... let's map a lot of those into a few.
    connect(this, &QProcess::readyReadStandardOutput, this, &LoggedProcess::on_stdOut);
    connect(this, &QProcess::readyReadStandardError, this, &LoggedProcess::on_stdErr);
    connect(this, SIGNAL(finished(int,QProcess::ExitStatus)), SLOT(on_exit(int,QProcess::ExitStatus)));
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
    connect(this, SIGNAL(errorOccurred(QProcess::ProcessError)), this, SLOT(on_error(QProcess::ProcessError)));
#else
    connect(this, SIGNAL(error(QProcess::ProcessError)), this, SLOT(on_error(QProcess::ProcessError)));
#endif
    connect(this, &QProcess::stateChanged, this, &LoggedProcess::on_stateChange);
}

LoggedProcess::~LoggedProcess()
{
    if(m_is_detachable)
    {
        setProcessState(QProcess::NotRunning);
    }
}

QStringList reprocess(const QByteArray& data, QTextDecoder& decoder)
{
    auto str = decoder.toUnicode(data);
#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
    auto lines = str.remove(QChar::CarriageReturn).split(QChar::LineFeed, QString::SkipEmptyParts);
#else
    auto lines = str.remove(QChar::CarriageReturn).split(QChar::LineFeed, Qt::SkipEmptyParts);
#endif
    return lines;
}

void LoggedProcess::on_stdErr()
{
    auto lines = reprocess(readAllStandardError(), m_err_decoder);
    emit log(lines, MessageLevel::StdErr);
}

void LoggedProcess::on_stdOut()
{
    auto lines = reprocess(readAllStandardOutput(), m_out_decoder);
    emit log(lines, MessageLevel::StdOut);
}

void LoggedProcess::on_exit(int exit_code, QProcess::ExitStatus status)
{
    // save the exit code
    m_exit_code = exit_code;

    // based on state, send signals
    if (!m_is_aborting)
    {
        if (status == QProcess::NormalExit)
        {
            //: Message displayed on instance exit
            emit log({tr("Process exited with code %1.").arg(exit_code)}, MessageLevel::Launcher);
            changeState(LoggedProcess::Finished);
        }
        else
        {
            //: Message displayed on instance crashed
            if(exit_code == -1)
                emit log({tr("Process crashed.")}, MessageLevel::Launcher);
            else
                emit log({tr("Process crashed with exitcode %1.").arg(exit_code)}, MessageLevel::Launcher);
            changeState(LoggedProcess::Crashed);
        }
    }
    else
    {
        //: Message displayed after the instance exits due to kill request
        emit log({tr("Process was killed by user.")}, MessageLevel::Error);
        changeState(LoggedProcess::Aborted);
    }
}

void LoggedProcess::on_error(QProcess::ProcessError error)
{
    switch(error)
    {
        case QProcess::FailedToStart:
        {
            emit log({tr("The process failed to start.")}, MessageLevel::Fatal);
            changeState(LoggedProcess::FailedToStart);
            break;
        }
        // we'll just ignore those... never needed them
        case QProcess::Crashed:
        case QProcess::ReadError:
        case QProcess::Timedout:
        case QProcess::UnknownError:
        case QProcess::WriteError:
            break;
    }
}

void LoggedProcess::kill()
{
    m_is_aborting = true;
    QProcess::kill();
}

int LoggedProcess::exitCode() const
{
    return m_exit_code;
}

void LoggedProcess::changeState(LoggedProcess::State state)
{
    if(state == m_state)
        return;
    m_state = state;
    emit stateChanged(m_state);
}

LoggedProcess::State LoggedProcess::state() const
{
    return m_state;
}

void LoggedProcess::on_stateChange(QProcess::ProcessState state)
{
    switch(state)
    {
        case QProcess::NotRunning:
            break; // let's not - there are too many that handle this already.
        case QProcess::Starting:
        {
            if(m_state != LoggedProcess::NotRunning)
            {
                qWarning() << "Wrong state change for process from state" << m_state << "to" << (int) LoggedProcess::Starting;
            }
            changeState(LoggedProcess::Starting);
            return;
        }
        case QProcess::Running:
        {
            if(m_state != LoggedProcess::Starting)
            {
                qWarning() << "Wrong state change for process from state" << m_state << "to" << (int) LoggedProcess::Running;
            }
            changeState(LoggedProcess::Running);
            return;
        }
    }
}

void LoggedProcess::setDetachable(bool detachable)
{
    m_is_detachable = detachable;
}