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path: root/launcher/minecraft/auth/steps/XboxProfileStep.cpp
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#include "XboxProfileStep.h"

#include <QNetworkRequest>
#include <QUrlQuery>

#include "Logging.h"
#include "minecraft/auth/AuthRequest.h"
#include "minecraft/auth/Parsers.h"
#include "net/NetUtils.h"

XboxProfileStep::XboxProfileStep(AccountData* data) : AuthStep(data) {}

XboxProfileStep::~XboxProfileStep() noexcept = default;

QString XboxProfileStep::describe()
{
    return tr("Fetching Xbox profile.");
}

void XboxProfileStep::rehydrate()
{
    // NOOP, for now. We only save bools and there's nothing to check.
}

void XboxProfileStep::perform()
{
    auto url = QUrl("https://profile.xboxlive.com/users/me/profile/settings");
    QUrlQuery q;
    q.addQueryItem("settings",
                   "GameDisplayName,AppDisplayName,AppDisplayPicRaw,GameDisplayPicRaw,"
                   "PublicGamerpic,ShowUserAsAvatar,Gamerscore,Gamertag,ModernGamertag,ModernGamertagSuffix,"
                   "UniqueModernGamertag,AccountTier,TenureLevel,XboxOneRep,"
                   "PreferredColor,Location,Bio,Watermarks,"
                   "RealName,RealNameOverride,IsQuarantined");
    url.setQuery(q);

    QNetworkRequest request = QNetworkRequest(url);
    request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
    request.setRawHeader("Accept", "application/json");
    request.setRawHeader("x-xbl-contract-version", "3");
    request.setRawHeader("Authorization",
                         QString("XBL3.0 x=%1;%2").arg(m_data->userToken.extra["uhs"].toString(), m_data->xboxApiToken.token).toUtf8());
    AuthRequest* requestor = new AuthRequest(this);
    connect(requestor, &AuthRequest::finished, this, &XboxProfileStep::onRequestDone);
    requestor->get(request);
    qDebug() << "Getting Xbox profile...";
}

void XboxProfileStep::onRequestDone(QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair> headers)
{
    auto requestor = qobject_cast<AuthRequest*>(QObject::sender());
    requestor->deleteLater();

    if (error != QNetworkReply::NoError) {
        qWarning() << "Reply error:" << error;
        qCDebug(authCredentials()) << data;
        if (Net::isApplicationError(error)) {
            emit finished(AccountTaskState::STATE_FAILED_SOFT, tr("Failed to retrieve the Xbox profile: %1").arg(requestor->errorString_));
        } else {
            emit finished(AccountTaskState::STATE_OFFLINE, tr("Failed to retrieve the Xbox profile: %1").arg(requestor->errorString_));
        }
        return;
    }

    qCDebug(authCredentials()) << "XBox profile: " << data;

    emit finished(AccountTaskState::STATE_WORKING, tr("Got Xbox profile"));
}