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path: root/launcher/minecraft/mod/TexturePackFolderModel.h
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#pragma once

#include "ModFolderModel.h"

class TexturePackFolderModel : public ModFolderModel
{
    Q_OBJECT

public:
    explicit TexturePackFolderModel(const QString &dir);

    QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
};