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authorRoseGoldIsntGay <yoavkau@gmail.com>2022-07-27 21:47:43 +0300
committerRoseGoldIsntGay <yoavkau@gmail.com>2022-07-27 21:47:43 +0300
commit170ccfa42e36f04306820fbc3ef8a8ce3cf75010 (patch)
tree6728741f9a9befcb71ce1f27262073c984affe9a /src/main/java/rosegoldaddons/Config.java
parent854c131bf7965cef66d37e80640999242c9e0d65 (diff)
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last update for a whileHEADmaster
imma be real with y'all this is really old changes i never pushed to git so forgive me if the changelog is partial added an autoclicker that probably gets u banned added auto leave limbo added three weirdos auto solver added block size modifiers for dungeons i changed a log of stuff probably bug fixes have fun
Diffstat (limited to 'src/main/java/rosegoldaddons/Config.java')
-rw-r--r--src/main/java/rosegoldaddons/Config.java119
1 files changed, 114 insertions, 5 deletions
diff --git a/src/main/java/rosegoldaddons/Config.java b/src/main/java/rosegoldaddons/Config.java
index f9e11d0..ab13719 100644
--- a/src/main/java/rosegoldaddons/Config.java
+++ b/src/main/java/rosegoldaddons/Config.java
@@ -3,6 +3,8 @@ package rosegoldaddons;
import gg.essential.vigilance.Vigilant;
import gg.essential.vigilance.data.*;
import org.jetbrains.annotations.NotNull;
+import rosegoldaddons.utils.ChatUtils;
+import rosegoldaddons.utils.OpenSkyblockGui;
import java.io.File;
import java.util.Comparator;
@@ -97,7 +99,7 @@ public class Config extends Vigilant {
category = "Foraging", subcategory = "General", max = 500)
public int postrodDelay = 150;
- @Property(type = PropertyType.SWITCH, name = "Radomize Delay", description = "Add slight randomization to delay",
+ @Property(type = PropertyType.SWITCH, name = "Randomize Delay", description = "Add slight randomization to delay",
category = "Foraging", subcategory = "General")
public boolean randomizeForaging = false;
@@ -121,6 +123,10 @@ public class Config extends Vigilant {
category = "Mining", subcategory = "General", options = {"Closest Block", "Facing Axis"})
public int hardIndex = 0;
+ @Property(type = PropertyType.SWITCH, name = "Server Side Rotations", description = "Hardstone nuker's chest solver will use server side rotations for opening treasure chests",
+ category = "Mining", subcategory = "General")
+ public boolean serverSideChest = false;
+
@Property(type = PropertyType.SELECTOR, name = "Actions", description = "Type of action to perform when opening a brewing stand",
category = "Alchemy", subcategory = "General", options = {"Collect + Sell", "Insert Water Bottles", "Insert Nether Wart", "Insert Cane / Eye", "Insert Glowstone"})
public int alchindex = 0;
@@ -149,7 +155,6 @@ public class Config extends Vigilant {
category = "Farming", subcategory = "General", options = {"40 BPS", "80 BPS"})
public int farmSpeedIndex = 0;
-
@Property(type = PropertyType.SWITCH, name = "Look at nuked block", description = "Looks at currently nuked block to look less sus",
category = "Mining", subcategory = "General")
public boolean mithrilLook = false;
@@ -183,17 +188,89 @@ public class Config extends Vigilant {
public int pinglessSpeed = 0;
@Property(type = PropertyType.SWITCH, name = "Auto Slayer", description = "Automatically use batphone",
- category = "RoseGoldAddons", subcategory = "General")
+ category = "Slayer", subcategory = "General")
public boolean autoSlayer = false;
@Property(type = PropertyType.SWITCH, name = "Click Maddox", description = "Automatically click maddox on boss kill",
- category = "RoseGoldAddons", subcategory = "General")
+ category = "Slayer", subcategory = "General")
public boolean clickMaddox = false;
@Property(type = PropertyType.SELECTOR, name = "Slayer Type", description = "Type of slayer to auto start",
- category = "RoseGoldAddons", subcategory = "General", options = {"None", "Zombie 3", "Zombie 4", "Zombie 5", "Spider 3", "Spider 4", "Sven 3", "Sven 4", "Enderman 2", "Enderman 3", "Enderman 4"})
+ category = "Slayer", subcategory = "General", options = {"None", "Zombie 3", "Zombie 4", "Zombie 5", "Spider 3", "Spider 4", "Sven 3", "Sven 4", "Enderman 2", "Enderman 3", "Enderman 4"})
public int slayerTypeIndex = 0;
+ @Property(type = PropertyType.SWITCH, name = "Force Slayer", description = "Starts a slayer quest if you dont have one, restarts if it is not done after 5 minutes",
+ category = "Slayer", subcategory = "General")
+ public boolean forceSlayer = false;
+
+ @Property(type = PropertyType.SELECTOR, name = "Anti Racism", description = "Prevent racist messages from showing up in chat",
+ category = "RoseGoldAddons", subcategory = "General", options = {"Censor", "Block", "None"})
+ public int antiRacism = 0;
+
+ @Property(type = PropertyType.SWITCH, name = "Pause All Macros", description = "Pause all macros on world change",
+ category = "Macros", subcategory = "General")
+ public boolean pauseAllWorldChange = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Auto Leave Limbo", description = "Automatically leaves limbo",
+ category = "Macros", subcategory = "General")
+ public boolean autoLeaveLimbo = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Join SkyBlock", description = "Automatically joins skyblock after leaving limbo",
+ category = "Macros", subcategory = "General")
+ public boolean autoLimboSB = true;
+
+ @Property(type = PropertyType.SWITCH, name = "Enderman Move Macro", description = "Add primitive movement to enderman macro",
+ category = "Macros", subcategory = "Enderman")
+ public boolean endermanMove = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Enderman Lobby", description = "Go to lobby instead of island when switching lobbies",
+ category = "Macros", subcategory = "Enderman")
+ public boolean endermanLobby = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Randomization", description = "Random head movements when not shooting endermen",
+ category = "Macros", subcategory = "Enderman")
+ public boolean endermanRandom = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Right Click", description = "Right click instead of shifting",
+ category = "Macros", subcategory = "Enderman")
+ public boolean endermanRC = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Special Zealot Right Click", description = "Right click on special zealots (spirit sceptre recommended)",
+ category = "Macros", subcategory = "Enderman")
+ public boolean zealotRC = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Zealot Only", description = "Only target zealots",
+ category = "Macros", subcategory = "Enderman")
+ public boolean zealotOnly = false;
+
+ @Property(type = PropertyType.SLIDER, name = "Lobby Swap Timer", description = "How many minutes to wait until finding a new lobby",
+ category = "Macros", subcategory = "Enderman", max = 30)
+ public int endermanTimer = 10;
+
+ @Property(type = PropertyType.SWITCH, name = "Ironman Mode", description = "Lobby swap without using the bazaar",
+ category = "Macros", subcategory = "Enderman")
+ public boolean endermanIronman = false;
+
+ @Property(type = PropertyType.SELECTOR, name = "Shifting / Right Click Speed", description = "Determine the speed of the enderman macro",
+ category = "Macros", subcategory = "Enderman", options = {"x2", "x1", "x0.5", "x0.25"})
+ public int endermanSpeed = 1;
+
+ @Property(type = PropertyType.SLIDER, name = "Stuck Distance", description = "Distance to block to turn away (square)",
+ category = "Macros", subcategory = "Enderman", max = 10)
+ public int endermanStuckDist = 3;
+
+ @Property(type = PropertyType.SELECTOR, name = "Type", description = "Choose a type",
+ category = "Macros", subcategory = "Stranded Villagers", options = {"Cocoa", "Potato", "Sugar Cane", "Ender Pearls"})
+ public int strandedType = 0;
+
+ @Property(type = PropertyType.SLIDER, name = "Interaction Delay", description = "How many ticks to wait next interaction",
+ category = "Macros", subcategory = "Stranded Villagers", max = 20)
+ public int strandedCropDebounc = 10;
+
+ @Property(type = PropertyType.SLIDER, name = "GUI Interaction Delay", description = "How many ticks to wait next GUI interaction",
+ category = "Macros", subcategory = "Stranded Villagers", max = 10)
+ public int strandedGUIDebounc = 5;
+
@Property(type = PropertyType.SELECTOR, name = "Custom Name Type", description = "ignore if you dont know what these mean",
category = "RoseGoldAddons", subcategory = "General", options = {"MixinEntityPlayer", "MixinEntityPlayer + MixinEntity"})
public int nameRenderType = 0;
@@ -218,6 +295,38 @@ public class Config extends Vigilant {
category = "ESP", subcategory = "General")
public boolean nucleusESP = false;
+ @Property(type = PropertyType.SWITCH, name = "Big Blocks", description = "Change levers, buttons, chests and Redstone Key skulls to 1x1x1",
+ category = "Dungeons", subcategory = "General")
+ public boolean dungeonBlocksBig = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Auto 3 Weirdos", description = "beta",
+ category = "Dungeons", subcategory = "General")
+ public boolean autoThreeWeirdos = false;
+
+ @Property(type = PropertyType.SWITCH, name = "Force Dungeon", description = "",
+ category = "testing", subcategory = "General")
+ public boolean forceDungeon = false;
+
+ @Property(type = PropertyType.BUTTON, name = "Sell All", description = "",
+ category = "testing", subcategory = "General")
+ public void sellAllTest() {
+ ChatUtils.sendMessage("Selling All!");
+ Main.mc.thePlayer.sendChatMessage("/bz");
+ OpenSkyblockGui.sellAll = true;
+ }
+
+ @Property(type = PropertyType.SWITCH, name = "KeyBoard Event Cancel", description = "",
+ category = "testing", subcategory = "General")
+ public boolean stopKeyboard = false;
+
+ @Property(type = PropertyType.SELECTOR, name = "Auto Click Mode", description = "",
+ category = "Macros", subcategory = "General", options = {"Right Click", "Left Click"})
+ public int autoClickerMode = 0;
+
+ @Property(type = PropertyType.SLIDER, name = "Auto Click CPS", description = "",
+ category = "Macros", subcategory = "General", min = 1, max = 1000)
+ public int autoClickerCPS = 10;
+
public Config() {
super(new File("./config/rosegoldaddons/config.toml"), "RoseGoldAddons", new JVMAnnotationPropertyCollector(), new ConfigSorting());
initialize();