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author | RoseGoldIsntGay <yoavkau@gmail.com> | 2022-07-27 21:47:43 +0300 |
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committer | RoseGoldIsntGay <yoavkau@gmail.com> | 2022-07-27 21:47:43 +0300 |
commit | 170ccfa42e36f04306820fbc3ef8a8ce3cf75010 (patch) | |
tree | 6728741f9a9befcb71ce1f27262073c984affe9a /src/main/java/rosegoldaddons/features/AutoSlayer.java | |
parent | 854c131bf7965cef66d37e80640999242c9e0d65 (diff) | |
download | RGA-170ccfa42e36f04306820fbc3ef8a8ce3cf75010.tar.gz RGA-170ccfa42e36f04306820fbc3ef8a8ce3cf75010.tar.bz2 RGA-170ccfa42e36f04306820fbc3ef8a8ce3cf75010.zip |
imma be real with y'all this is really old changes i never pushed to git so forgive me if the changelog is partial
added an autoclicker that probably gets u banned
added auto leave limbo
added three weirdos auto solver
added block size modifiers for dungeons
i changed a log of stuff probably bug fixes have fun
Diffstat (limited to 'src/main/java/rosegoldaddons/features/AutoSlayer.java')
-rw-r--r-- | src/main/java/rosegoldaddons/features/AutoSlayer.java | 66 |
1 files changed, 59 insertions, 7 deletions
diff --git a/src/main/java/rosegoldaddons/features/AutoSlayer.java b/src/main/java/rosegoldaddons/features/AutoSlayer.java index 64b173a..09c7c51 100644 --- a/src/main/java/rosegoldaddons/features/AutoSlayer.java +++ b/src/main/java/rosegoldaddons/features/AutoSlayer.java @@ -25,6 +25,8 @@ public class AutoSlayer { private static boolean openMaddox = false; private static boolean startSlayer = false; private static boolean waitingForMaddox = false; + private static boolean restart = false; + private static int countdown = 0; private static int slayerSlot = 0; private static int slotLevel = 0; private static int debounce = 0; @@ -46,12 +48,12 @@ public class AutoSlayer { } @SubscribeEvent - public void onInteract(InputEvent.KeyInputEvent event) { + public void interactHandler(TickEvent.ClientTickEvent event) { + if(Main.mc.thePlayer == null || Main.mc.theWorld == null) return; + if(ScoreboardUtils.inPrivateIsland) return; if (!Main.configFile.autoSlayer || !Main.configFile.clickMaddox || waitingForMaddox || debounce != 0) return; - List<String> scoreboard = ScoreboardUtils.getSidebarLines(); - for (String line : scoreboard) { - String cleanedLine = ScoreboardUtils.cleanSB(line); - if (cleanedLine.contains("Boss slain!")) { + if (Main.configFile.forceSlayer) { + if (!ScoreboardUtils.scoreboardContains("Slay the boss!") && !ScoreboardUtils.scoreboardContains("Kills") && !ScoreboardUtils.scoreboardContains("Combat XP")) { int maddox = findItemInHotbar("Batphone"); if (maddox != -1) { ItemStack item = Main.mc.thePlayer.inventory.getStackInSlot(maddox); @@ -60,7 +62,44 @@ public class AutoSlayer { Main.mc.playerController.sendUseItem(Main.mc.thePlayer, Main.mc.theWorld, item); Main.mc.thePlayer.inventory.currentItem = save; waitingForMaddox = true; - break; + restart = false; + } + } + if (ScoreboardUtils.scoreboardContains("Slay the boss!")) { + if (!restart) { + countdown = 800; + restart = true; + } else { + if (countdown > 0) { + if (countdown % 40 == 0) { + ChatUtils.sendMessage("§ccountdown: " + countdown / 40); + } + countdown--; + } else { + int maddox = findItemInHotbar("Batphone"); + if (maddox != -1) { + ItemStack item = Main.mc.thePlayer.inventory.getStackInSlot(maddox); + int save = Main.mc.thePlayer.inventory.currentItem; + Main.mc.thePlayer.inventory.currentItem = maddox; + Main.mc.playerController.sendUseItem(Main.mc.thePlayer, Main.mc.theWorld, item); + Main.mc.thePlayer.inventory.currentItem = save; + waitingForMaddox = true; + restart = false; + } + } + } + } + } else { + if (ScoreboardUtils.scoreboardContains("Boss slain!")) { + int maddox = findItemInHotbar("Batphone"); + if (maddox != -1) { + ItemStack item = Main.mc.thePlayer.inventory.getStackInSlot(maddox); + int save = Main.mc.thePlayer.inventory.currentItem; + Main.mc.thePlayer.inventory.currentItem = maddox; + Main.mc.playerController.sendUseItem(Main.mc.thePlayer, Main.mc.theWorld, item); + Main.mc.thePlayer.inventory.currentItem = save; + waitingForMaddox = true; + restart = false; } } } @@ -133,13 +172,26 @@ public class AutoSlayer { List<Slot> chestInventory = ((GuiChest) Main.mc.currentScreen).inventorySlots.inventorySlots; if (!chestInventory.get(13).getHasStack()) return; if (chestInventory.get(13).getStack().getDisplayName().contains("Ongoing")) { - + if (Main.configFile.forceSlayer) { + clickSlot(13, 2, 0); + clickSlot(11, 2, 1); + clickSlot(slayerSlot, 2, 2); + clickSlot(slotLevel, 2, 3); + clickSlot(11, 2, 4); //confirm + debounce = 80; + } } else if (chestInventory.get(13).getStack().getDisplayName().contains("Complete")) { clickSlot(13, 2, 0); clickSlot(slayerSlot, 2, 1); clickSlot(slotLevel, 2, 2); clickSlot(11, 2, 3); //confirm debounce = 80; + } else if (chestInventory.get(13).getStack().getDisplayName().contains("Failed")) { + clickSlot(13, 2, 0); + clickSlot(slayerSlot, 2, 1); + clickSlot(slotLevel, 2, 2); + clickSlot(11, 2, 3); //confirm + debounce = 80; } else { clickSlot(slayerSlot, 2, 0); clickSlot(slotLevel, 2, 1); |