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author | RoseGoldIsntGay <yoavkau@gmail.com> | 2022-07-27 21:47:43 +0300 |
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committer | RoseGoldIsntGay <yoavkau@gmail.com> | 2022-07-27 21:47:43 +0300 |
commit | 170ccfa42e36f04306820fbc3ef8a8ce3cf75010 (patch) | |
tree | 6728741f9a9befcb71ce1f27262073c984affe9a /src/main/java/rosegoldaddons/mixins/blocksize/MixinCrops.java | |
parent | 854c131bf7965cef66d37e80640999242c9e0d65 (diff) | |
download | RGA-170ccfa42e36f04306820fbc3ef8a8ce3cf75010.tar.gz RGA-170ccfa42e36f04306820fbc3ef8a8ce3cf75010.tar.bz2 RGA-170ccfa42e36f04306820fbc3ef8a8ce3cf75010.zip |
imma be real with y'all this is really old changes i never pushed to git so forgive me if the changelog is partial
added an autoclicker that probably gets u banned
added auto leave limbo
added three weirdos auto solver
added block size modifiers for dungeons
i changed a log of stuff probably bug fixes have fun
Diffstat (limited to 'src/main/java/rosegoldaddons/mixins/blocksize/MixinCrops.java')
-rw-r--r-- | src/main/java/rosegoldaddons/mixins/blocksize/MixinCrops.java | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/main/java/rosegoldaddons/mixins/blocksize/MixinCrops.java b/src/main/java/rosegoldaddons/mixins/blocksize/MixinCrops.java new file mode 100644 index 0000000..217672a --- /dev/null +++ b/src/main/java/rosegoldaddons/mixins/blocksize/MixinCrops.java @@ -0,0 +1,26 @@ +package rosegoldaddons.mixins.blocksize; + +import net.minecraft.block.BlockBush; +import net.minecraft.block.BlockCrops; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.BlockPos; +import net.minecraft.util.MovingObjectPosition; +import net.minecraft.util.Vec3; +import net.minecraft.world.World; +import org.spongepowered.asm.mixin.Mixin; + +@Mixin(BlockCrops.class) +public class MixinCrops extends BlockBush { + + @Override + public AxisAlignedBB getSelectedBoundingBox(World worldIn, BlockPos pos) { + worldIn.getBlockState(pos).getBlock().setBlockBounds(0, 0, 0, 1, 1, 1); + return super.getSelectedBoundingBox(worldIn, pos); + } + + @Override + public MovingObjectPosition collisionRayTrace(World worldIn, BlockPos pos, Vec3 start, Vec3 end) { + worldIn.getBlockState(pos).getBlock().setBlockBounds(0, 0, 0, 1, 1, 1); + return super.collisionRayTrace(worldIn, pos, start, end); + } +} |