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package rosegoldaddons.features;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.Vec3;
import net.minecraft.util.Vec3i;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import rosegoldaddons.Main;
public class AutoGhostBlock {
private final KeyBinding sneakBind = Minecraft.getMinecraft().gameSettings.keyBindSneak;
private final KeyBinding jumpBind = Minecraft.getMinecraft().gameSettings.keyBindJump;
@SubscribeEvent
public void onPlayerTick(TickEvent.PlayerTickEvent event) {
if(Main.mc.thePlayer == null || Main.mc.theWorld == null) return;
if(Main.configFile.ghostIndex == 0) {
if (!Main.configFile.AutoGB || !Main.configFile.AutoGBTopStair) return;
if (sneakBind.isKeyDown() && Main.configFile.AutoGB) {
BlockPos playerPos = Main.mc.thePlayer.getPosition();
Vec3 playerVec = Main.mc.thePlayer.getPositionVector();
Vec3i vec3i = new Vec3i(3, 1, 3);
Vec3i vec3i2 = new Vec3i(3, 2, 3);
for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i2))) {
double diffX = Math.abs(blockPos.getX() + 0.5D - playerVec.xCoord);
double diffZ = Math.abs(blockPos.getZ() + 0.5D - playerVec.zCoord);
double diffY = blockPos.getY() - playerVec.yCoord;
if (diffX < 1 && diffZ < 1) {
IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos);
if (isStair(blockState) && diffY == -0.5) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
if (Main.configFile.AutoGBMisc) {
if (blockState.getBlock() == Blocks.skull && diffY == 0 && diffX < 0.5 && diffZ < 0.5) {
Main.mc.theWorld.setBlockToAir(blockPos);
} else if (blockState.getBlock() == Blocks.hopper && diffY == -0.625) {
Main.mc.theWorld.setBlockToAir(blockPos);
} else if (isFence(blockState) && diffY <= 0 && diffX < 0.5 && diffZ < 0.5) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
}
}
}
}
}
if(jumpBind.isKeyDown() && Main.configFile.AutoGBTopStair) {
BlockPos playerPos = Main.mc.thePlayer.getPosition();
Vec3 playerVec = Main.mc.thePlayer.getPositionVector();
Vec3i vec3i = new Vec3i(3, 2, 3);
Vec3i vec3i2 = new Vec3i(3, 0, 3);
for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i2))) {
double diffX = Math.abs(blockPos.getX() + 0.5D - playerVec.xCoord);
double diffZ = Math.abs(blockPos.getZ() + 0.5D - playerVec.zCoord);
double diffY = blockPos.getY() - playerVec.yCoord;
if(diffX < 1 && diffZ < 1) {
IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos);
if(isStair(blockState) && diffY > 1.2 && diffY < 1.3) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
}
}
}
}
@SubscribeEvent
public void onKeyPress(InputEvent.KeyInputEvent event) {
if(Main.mc.thePlayer == null || Main.mc.theWorld == null) return;
if(Main.configFile.ghostIndex == 0) return;
if(!Main.configFile.AutoGB || !Main.configFile.AutoGBTopStair) return;
if(sneakBind.isPressed() && Main.configFile.AutoGB) {
BlockPos playerPos = Main.mc.thePlayer.getPosition();
Vec3 playerVec = Main.mc.thePlayer.getPositionVector();
Vec3i vec3i = new Vec3i(3, 1, 3);
Vec3i vec3i2 = new Vec3i(3, 2, 3);
for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i2))) {
double diffX = Math.abs(blockPos.getX() + 0.5D - playerVec.xCoord);
double diffZ = Math.abs(blockPos.getZ() + 0.5D - playerVec.zCoord);
double diffY = blockPos.getY() - playerVec.yCoord;
if(diffX < 1 && diffZ < 1) {
IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos);
if(isStair(blockState) && diffY == -0.5) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
if(Main.configFile.AutoGBMisc) {
if(blockState.getBlock() == Blocks.skull && diffY == 0 && diffX < 0.5 && diffZ < 0.5) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
else if(blockState.getBlock() == Blocks.hopper && diffY == -0.625) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
else if(isFence(blockState) && diffY <= 0 && diffX < 0.5 && diffZ < 0.5) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
}
}
}
}
if(jumpBind.isPressed() && Main.configFile.AutoGBTopStair) {
BlockPos playerPos = Main.mc.thePlayer.getPosition();
Vec3 playerVec = Main.mc.thePlayer.getPositionVector();
Vec3i vec3i = new Vec3i(3, 2, 3);
Vec3i vec3i2 = new Vec3i(3, 0, 3);
for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i2))) {
double diffX = Math.abs(blockPos.getX() + 0.5D - playerVec.xCoord);
double diffZ = Math.abs(blockPos.getZ() + 0.5D - playerVec.zCoord);
double diffY = blockPos.getY() - playerVec.yCoord;
if(diffX < 1 && diffZ < 1) {
IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos);
if(isStair(blockState) && diffY > 1.2 && diffY < 1.3) {
Main.mc.theWorld.setBlockToAir(blockPos);
}
}
}
}
}
private boolean isStair(IBlockState blockState) {
if(blockState.getBlock() == Blocks.acacia_stairs || blockState.getBlock() == Blocks.birch_stairs ||
blockState.getBlock() == Blocks.brick_stairs || blockState.getBlock() == Blocks.stone_brick_stairs ||
blockState.getBlock() == Blocks.stone_stairs || blockState.getBlock() == Blocks.dark_oak_stairs ||
blockState.getBlock() == Blocks.jungle_stairs || blockState.getBlock() == Blocks.spruce_stairs ||
blockState.getBlock() == Blocks.red_sandstone_stairs || blockState.getBlock() == Blocks.sandstone_stairs ||
blockState.getBlock() == Blocks.nether_brick_stairs || blockState.getBlock() == Blocks.oak_stairs ||
blockState.getBlock() == Blocks.quartz_stairs)
return true;
return false;
}
private boolean isFence(IBlockState blockState) {
if(blockState.getBlock() == Blocks.acacia_fence || blockState.getBlock() == Blocks.birch_fence ||
blockState.getBlock() == Blocks.cobblestone_wall || blockState.getBlock() == Blocks.dark_oak_fence ||
blockState.getBlock() == Blocks.jungle_fence || blockState.getBlock() == Blocks.spruce_fence ||
blockState.getBlock() == Blocks.oak_fence || blockState.getBlock() == Blocks.nether_brick_fence)
return true;
return false;
}
}
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