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package tech.thatgravyboat.rewardclaim.ui
import gg.essential.elementa.components.UIBlock
import gg.essential.elementa.components.UIImage
import gg.essential.elementa.components.UIText
import gg.essential.elementa.constraints.CenterConstraint
import gg.essential.elementa.constraints.XConstraint
import gg.essential.elementa.dsl.*
import gg.essential.vigilance.gui.VigilancePalette
import java.awt.Color
private val BUTTON_HOVER = Color(0, 212, 105)
class UIButton(
private val image: UIImage?,
private val widthIn: Float,
private var xConstraint: XConstraint,
private val text: UIText,
alignment: Alignment
) : UIBlock(VigilancePalette.getAccent()) {
init {
if (alignment == Alignment.LEFT) {
xConstraint += (widthIn / 2f + 9f).pixel()
} else if (alignment == Alignment.RIGHT) {
xConstraint -= (widthIn / 2f + 9f).pixel()
}
constrain {
width = widthIn.pixel()
height = 17.pixel()
x = xConstraint
y = 95.percent() - 17.pixel()
}
text.constrain {
x = CenterConstraint() - (if (image != null) 9 else 0).pixel()
y = CenterConstraint()
} childOf this
image?.let {
it.constrain {
width = 9.pixel()
height = 9.pixel()
x = 100.percent() + 9.pixel()
y = CenterConstraint()
} childOf text
}
this.onMouseEnter { this.setColor(BUTTON_HOVER) }
this.onMouseLeave { this.setColor(VigilancePalette.getAccent()) }
}
}
enum class Alignment {
LEFT, RIGHT, MIDDLE
}
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