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authorDanielshe <shekwancheung0528@gmail.com>2019-09-28 20:30:42 +0800
committerDanielshe <shekwancheung0528@gmail.com>2019-09-29 13:16:21 +0800
commit897ee7224087ed4c6526ad0ceef6227ec8ace3dd (patch)
tree97e3959ad049ce538cdd4bf6b56b3f7f5cb5d3b6 /src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java
parent35421aed0f5d3350a0486d29018f2e3a0c4a77f6 (diff)
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Unstable REI Release for 19w38a/b
Diffstat (limited to 'src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java')
-rw-r--r--src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java b/src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java
index f694180eb..7a98f36f4 100644
--- a/src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java
+++ b/src/main/java/me/shedaniel/rei/gui/widget/ButtonWidget.java
@@ -5,9 +5,10 @@
package me.shedaniel.rei.gui.widget;
+import com.mojang.blaze3d.systems.RenderSystem;
import me.shedaniel.math.api.Point;
import me.shedaniel.math.api.Rectangle;
-import me.shedaniel.math.compat.RenderHelper;
+import com.mojang.blaze3d.systems.RenderSystem;
import me.shedaniel.rei.impl.ScreenHelper;
import net.minecraft.client.gui.Element;
import net.minecraft.client.sound.PositionedSoundInstance;
@@ -66,11 +67,11 @@ public abstract class ButtonWidget extends WidgetWithBounds {
public void render(int mouseX, int mouseY, float delta) {
int x = bounds.x, y = bounds.y, width = bounds.width, height = bounds.height;
minecraft.getTextureManager().bindTexture(ScreenHelper.isDarkModeEnabled() ? BUTTON_LOCATION_DARK : BUTTON_LOCATION);
- RenderHelper.color4f(1.0F, 1.0F, 1.0F, 1.0F);
+ RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
int textureOffset = this.getTextureId(isHovered(mouseX, mouseY));
- RenderHelper.enableBlend();
- RenderHelper.blendFuncSeparate(770, 771, 1, 0);
- RenderHelper.blendFunc(770, 771);
+ RenderSystem.enableBlend();
+ RenderSystem.blendFuncSeparate(770, 771, 1, 0);
+ RenderSystem.blendFunc(770, 771);
//Four Corners
blit(x, y, 0, textureOffset * 80, 4, 4);
blit(x + width - 4, y, 252, textureOffset * 80, 4, 4);