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authorshedaniel <daniel@shedaniel.me>2020-05-09 00:26:18 +0800
committershedaniel <daniel@shedaniel.me>2020-05-09 00:26:18 +0800
commitc27630f0c0eb7e5084f28139aaf2ba45ff3a7e23 (patch)
tree6ffc4062b4207ced1eb17bfdb51c5d2a865e9d06 /src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java
parent9662f0e452a0e1ac23de3f39861d15db7db5b1cc (diff)
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Welcome back: Container
Signed-off-by: shedaniel <daniel@shedaniel.me>
Diffstat (limited to 'src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java')
-rw-r--r--src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java b/src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java
index a24f72691..7ee9078a6 100644
--- a/src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java
+++ b/src/main/java/me/shedaniel/rei/server/InputSlotCrafter.java
@@ -26,12 +26,12 @@ package me.shedaniel.rei.server;
import com.google.common.collect.Lists;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
+import net.minecraft.container.Container;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.recipe.Ingredient;
-import net.minecraft.screen.ScreenHandler;
import net.minecraft.screen.slot.Slot;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.Identifier;
@@ -41,17 +41,17 @@ import java.util.*;
public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<Integer> {
- protected ScreenHandler screenHandler;
+ protected Container container;
protected ContainerInfo containerInfo;
protected PlayerInventory inventory;
- private InputSlotCrafter(ScreenHandler screenHandler, ContainerInfo<? extends ScreenHandler> containerInfo) {
- this.screenHandler = screenHandler;
+ private InputSlotCrafter(Container container, ContainerInfo<? extends Container> containerInfo) {
+ this.container = container;
this.containerInfo = containerInfo;
}
- public static <C extends Inventory> void start(Identifier category, ScreenHandler craftingContainer_1, ServerPlayerEntity player, Map<Integer, List<ItemStack>> map, boolean hasShift) {
- ContainerInfo<? extends ScreenHandler> containerInfo = Objects.requireNonNull(ContainerInfoHandler.getContainerInfo(category, craftingContainer_1.getClass()), "Container Info does not exist on the server!");
+ public static <C extends Inventory> void start(Identifier category, Container craftingContainer_1, ServerPlayerEntity player, Map<Integer, List<ItemStack>> map, boolean hasShift) {
+ ContainerInfo<? extends Container> containerInfo = Objects.requireNonNull(ContainerInfoHandler.getContainerInfo(category, craftingContainer_1.getClass()), "Container Info does not exist on the server!");
new InputSlotCrafter<C>(craftingContainer_1, containerInfo).fillInputSlots(player, map, hasShift);
}
@@ -66,7 +66,7 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
for (ItemStack stack : player.inventory.main) {
recipeFinder.addNormalItem(stack);
}
- this.containerInfo.populateRecipeFinder(screenHandler, recipeFinder);
+ this.containerInfo.populateRecipeFinder(container, recipeFinder);
DefaultedList<Ingredient> ingredients = DefaultedList.of();
map.entrySet().stream().sorted(Comparator.comparingInt(Map.Entry::getKey)).forEach(entry -> {
ingredients.add(Ingredient.ofItems(entry.getValue().stream().map(ItemStack::getItem).toArray(Item[]::new)));
@@ -85,7 +85,7 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
@Override
public void acceptAlignedInput(Iterator<Integer> iterator_1, int int_1, int int_2, int int_3, int int_4) {
- Slot slot_1 = this.screenHandler.getSlot(int_1);
+ Slot slot_1 = this.container.getSlot(int_1);
ItemStack itemStack_1 = RecipeFinder.getStackFromId(iterator_1.next());
if (!itemStack_1.isEmpty()) {
for (int int_5 = 0; int_5 < int_2; ++int_5) {
@@ -97,12 +97,12 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
protected void fillInputSlot(Slot slot_1, ItemStack itemStack_1) {
int int_1 = this.inventory.method_7371(itemStack_1);
if (int_1 != -1) {
- ItemStack itemStack_2 = this.inventory.getStack(int_1).copy();
+ ItemStack itemStack_2 = this.inventory.getInvStack(int_1).copy();
if (!itemStack_2.isEmpty()) {
if (itemStack_2.getCount() > 1) {
- this.inventory.removeStack(int_1, 1);
+ this.inventory.takeInvStack(int_1, 1);
} else {
- this.inventory.removeStack(int_1);
+ this.inventory.removeInvStack(int_1);
}
itemStack_2.setCount(1);
@@ -122,9 +122,9 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
int int_1 = recipeFinder.countRecipeCrafts(ingredients, null);
int int_2;
if (boolean_2) {
- for (int_2 = 0; int_2 < this.containerInfo.getCraftingHeight(screenHandler) * this.containerInfo.getCraftingWidth(screenHandler) + 1; ++int_2) {
- if (int_2 != this.containerInfo.getCraftingResultSlotIndex(screenHandler)) {
- ItemStack itemStack_1 = this.screenHandler.getSlot(int_2).getStack();
+ for (int_2 = 0; int_2 < this.containerInfo.getCraftingHeight(container) * this.containerInfo.getCraftingWidth(container) + 1; ++int_2) {
+ if (int_2 != this.containerInfo.getCraftingResultSlotIndex(container)) {
+ ItemStack itemStack_1 = this.container.getSlot(int_2).getStack();
if (!itemStack_1.isEmpty() && Math.min(int_1, itemStack_1.getMaxCount()) < itemStack_1.getCount() + 1) {
return;
}
@@ -146,7 +146,7 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
if (recipeFinder.findRecipe(ingredients, intList_1, int_4)) {
this.returnInputs();
- this.alignRecipeToGrid(this.containerInfo.getCraftingWidth(screenHandler), this.containerInfo.getCraftingHeight(screenHandler), this.containerInfo.getCraftingResultSlotIndex(screenHandler), ingredients, intList_1.iterator(), int_4);
+ this.alignRecipeToGrid(this.containerInfo.getCraftingWidth(container), this.containerInfo.getCraftingHeight(container), this.containerInfo.getCraftingResultSlotIndex(container), ingredients, intList_1.iterator(), int_4);
}
}
@@ -158,9 +158,9 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
int_2 = int_1;
} else if (boolean_2) {
int_2 = 64;
- for (int int_3 = 0; int_3 < this.containerInfo.getCraftingWidth(screenHandler) * this.containerInfo.getCraftingHeight(screenHandler) + 1; ++int_3) {
- if (int_3 != this.containerInfo.getCraftingResultSlotIndex(screenHandler)) {
- ItemStack itemStack_1 = this.screenHandler.getSlot(int_3).getStack();
+ for (int int_3 = 0; int_3 < this.containerInfo.getCraftingWidth(container) * this.containerInfo.getCraftingHeight(container) + 1; ++int_3) {
+ if (int_3 != this.containerInfo.getCraftingResultSlotIndex(container)) {
+ ItemStack itemStack_1 = this.container.getSlot(int_3).getStack();
if (!itemStack_1.isEmpty() && int_2 > itemStack_1.getCount()) {
int_2 = itemStack_1.getCount();
}
@@ -174,19 +174,19 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
}
protected void returnInputs() {
- for (int int_1 = 0; int_1 < this.containerInfo.getCraftingWidth(screenHandler) * this.containerInfo.getCraftingHeight(screenHandler) + 1; ++int_1) {
- if (int_1 != this.containerInfo.getCraftingResultSlotIndex(screenHandler)) {
+ for (int int_1 = 0; int_1 < this.containerInfo.getCraftingWidth(container) * this.containerInfo.getCraftingHeight(container) + 1; ++int_1) {
+ if (int_1 != this.containerInfo.getCraftingResultSlotIndex(container)) {
this.returnSlot(int_1);
}
}
- this.containerInfo.clearCraftingSlots(screenHandler);
+ this.containerInfo.clearCraftingSlots(container);
}
protected void returnSlot(int int_1) {
- ItemStack itemStack_1 = this.screenHandler.getSlot(int_1).getStack();
+ ItemStack itemStack_1 = this.container.getSlot(int_1).getStack();
if (!itemStack_1.isEmpty()) {
- for (; itemStack_1.getCount() > 0; this.screenHandler.getSlot(int_1).takeStack(1)) {
+ for (; itemStack_1.getCount() > 0; this.container.getSlot(int_1).takeStack(1)) {
int int_2 = this.inventory.getOccupiedSlotWithRoomForStack(itemStack_1);
if (int_2 == -1) {
int_2 = this.inventory.getEmptySlot();
@@ -205,9 +205,9 @@ public class InputSlotCrafter<C extends Inventory> implements RecipeGridAligner<
List<ItemStack> list_1 = Lists.newArrayList();
int int_1 = this.getFreeInventorySlots();
- for (int int_2 = 0; int_2 < this.containerInfo.getCraftingWidth(screenHandler) * this.containerInfo.getCraftingHeight(screenHandler) + 1; ++int_2) {
- if (int_2 != this.containerInfo.getCraftingResultSlotIndex(screenHandler)) {
- ItemStack itemStack_1 = this.screenHandler.getSlot(int_2).getStack().copy();
+ for (int int_2 = 0; int_2 < this.containerInfo.getCraftingWidth(container) * this.containerInfo.getCraftingHeight(container) + 1; ++int_2) {
+ if (int_2 != this.containerInfo.getCraftingResultSlotIndex(container)) {
+ ItemStack itemStack_1 = this.container.getSlot(int_2).getStack().copy();
if (!itemStack_1.isEmpty()) {
int int_3 = this.inventory.getOccupiedSlotWithRoomForStack(itemStack_1);
if (int_3 == -1 && list_1.size() <= int_1) {