diff options
Diffstat (limited to 'src/main/java/me/shedaniel/rei/gui/VillagerRecipeViewingScreen.java')
| -rw-r--r-- | src/main/java/me/shedaniel/rei/gui/VillagerRecipeViewingScreen.java | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main/java/me/shedaniel/rei/gui/VillagerRecipeViewingScreen.java b/src/main/java/me/shedaniel/rei/gui/VillagerRecipeViewingScreen.java index 41fb88c5d..11606bce0 100644 --- a/src/main/java/me/shedaniel/rei/gui/VillagerRecipeViewingScreen.java +++ b/src/main/java/me/shedaniel/rei/gui/VillagerRecipeViewingScreen.java @@ -7,10 +7,10 @@ package me.shedaniel.rei.gui; import com.google.common.collect.Lists; import com.google.common.collect.Maps; +import com.mojang.blaze3d.systems.RenderSystem; import com.zeitheron.hammercore.client.utils.Scissors; import me.shedaniel.math.api.Point; import me.shedaniel.math.api.Rectangle; -import com.mojang.blaze3d.systems.RenderSystem; import me.shedaniel.math.impl.PointHelper; import me.shedaniel.rei.RoughlyEnoughItemsCore; import me.shedaniel.rei.api.*; @@ -375,10 +375,10 @@ public class VillagerRecipeViewingScreen extends Screen { RenderSystem.shadeModel(7425); buffer.begin(7, VertexFormats.POSITION_COLOR); float b = ScreenHelper.isDarkModeEnabled() ? 0.37f : 1f; - buffer.vertex(scrollbarPositionMinX, minY + scrollBarHeight, 1000D).color(b, b, b, scrollBarAlpha).next(); - buffer.vertex(scrollbarPositionMaxX, minY + scrollBarHeight, 1000D).color(b, b, b, scrollBarAlpha).next(); - buffer.vertex(scrollbarPositionMaxX, minY, 1000D).color(b, b, b, scrollBarAlpha).next(); - buffer.vertex(scrollbarPositionMinX, minY, 1000D).color(b, b, b, scrollBarAlpha).next(); + buffer.method_22912(scrollbarPositionMinX, minY + scrollBarHeight, 1000D).method_22915(b, b, b, scrollBarAlpha).next(); + buffer.method_22912(scrollbarPositionMaxX, minY + scrollBarHeight, 1000D).method_22915(b, b, b, scrollBarAlpha).next(); + buffer.method_22912(scrollbarPositionMaxX, minY, 1000D).method_22915(b, b, b, scrollBarAlpha).next(); + buffer.method_22912(scrollbarPositionMinX, minY, 1000D).method_22915(b, b, b, scrollBarAlpha).next(); tessellator.draw(); RenderSystem.shadeModel(7424); RenderSystem.disableBlend(); |
