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/*
* This file is licensed under the MIT License, part of Roughly Enough Items.
* Copyright (c) 2018, 2019, 2020 shedaniel
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.shedaniel.rei.impl;
import me.shedaniel.math.Rectangle;
import me.shedaniel.rei.api.EntryStack;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import org.jetbrains.annotations.ApiStatus;
@ApiStatus.Internal
public interface OptimalEntryStack {
static int groupingHashFrom(EntryStack stack) {
if (stack instanceof OptimalEntryStack) return ((OptimalEntryStack) stack).groupingHash();
return stack.getClass().hashCode();
}
default int groupingHash() {
return getClass().hashCode();
}
default void optimisedRenderStart(MatrixStack matrices, float delta) {
}
default void optimisedRenderBase(MatrixStack matrices, VertexConsumerProvider.Immediate immediate, Rectangle bounds, int mouseX, int mouseY, float delta) {
}
default void optimisedRenderOverlay(MatrixStack matrices, Rectangle bounds, int mouseX, int mouseY, float delta) {
}
default void optimisedRenderEnd(MatrixStack matrices, float delta) {
}
}
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