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/*
* Roughly Enough Items by Danielshe.
* Licensed under the MIT License.
*/
package me.shedaniel.rei.client;
import com.google.common.base.CharMatcher;
import java.util.Locale;
import java.util.function.Function;
public class SearchArgument {
public static final SearchArgument ALWAYS = new SearchArgument(ArgumentType.ALWAYS, "", true);
private ArgumentType argumentType;
private String text;
public final Function<String, Boolean> INCLUDE = s -> search(text, s);
public final Function<String, Boolean> NOT_INCLUDE = s -> !search(text, s);
private boolean include;
public SearchArgument(ArgumentType argumentType, String text, boolean include) {
this(argumentType, text, include, true);
}
public SearchArgument(ArgumentType argumentType, String text, boolean include, boolean autoLowerCase) {
this.argumentType = argumentType;
this.text = autoLowerCase ? text.toLowerCase(Locale.ROOT) : text;
this.include = include;
}
public static boolean search(CharSequence pattern, String text) {
int patternLength = pattern.length();
if (patternLength == 0)
return true;
if (patternLength > text.length())
return false;
if (!CharMatcher.ascii().matchesAllOf(text) || !CharMatcher.ascii().matchesAllOf(pattern))
return text.contains(pattern);
int shift[] = new int[256];
for(int k = 0; k < 256; k++)
shift[k] = patternLength;
for(int k = 0; k < patternLength - 1; k++)
shift[pattern.charAt(k)] = patternLength - 1 - k;
int i = 0, j = 0;
while ((i + patternLength) <= text.length()) {
j = patternLength - 1;
while (text.charAt(i + j) == pattern.charAt(j)) {
j -= 1;
if (j < 0)
return i >= 0;
}
i = i + shift[text.charAt(i + patternLength - 1)];
}
return false;
}
public Function<String, Boolean> getFunction(boolean include) {
return include ? INCLUDE : NOT_INCLUDE;
}
public ArgumentType getArgumentType() {
return argumentType;
}
public String getText() {
return text;
}
public boolean isInclude() {
return include;
}
@Override
public String toString() {
return String.format("Argument[%s]: name = %s, include = %b", argumentType.name(), text, include);
}
public enum ArgumentType {
TEXT,
MOD,
TOOLTIP,
ALWAYS
}
}
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