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package me.shedaniel.rei.impl;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.Fluid;
import net.minecraft.util.math.BlockPos;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.Map;
@ApiStatus.Internal
public final class SimpleFluidRenderer {
private static final Map<Fluid, FluidRenderingData> FLUID_DATA = new HashMap<>();
private SimpleFluidRenderer() {}
@Nullable
public static FluidRenderingData fromFluid(Fluid fluid) {
return FLUID_DATA.computeIfAbsent(fluid, FluidRenderingDataImpl::from);
}
public interface FluidRenderingData {
Sprite getSprite();
int getColor();
}
public static final class FluidRenderingDataImpl implements FluidRenderingData {
private final Sprite sprite;
private final int color;
public FluidRenderingDataImpl(Sprite sprite, int color) {
this.sprite = sprite;
this.color = color;
}
public static FluidRenderingData from(Fluid fluid) {
FluidRenderHandler fluidRenderHandler = FluidRenderHandlerRegistry.INSTANCE.get(fluid);
if (fluidRenderHandler == null)
return null;
Sprite[] sprites = fluidRenderHandler.getFluidSprites(MinecraftClient.getInstance().world, MinecraftClient.getInstance().world == null ? null : BlockPos.ORIGIN, fluid.getDefaultState());
int color = -1;
if (MinecraftClient.getInstance().world != null)
color = fluidRenderHandler.getFluidColor(MinecraftClient.getInstance().world, BlockPos.ORIGIN, fluid.getDefaultState());
return new FluidRenderingDataImpl(sprites[0], color);
}
@Override
public Sprite getSprite() {
return sprite;
}
@Override
public int getColor() {
return color;
}
}
}
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