1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
/*
* This file is licensed under the MIT License, part of Roughly Enough Items.
* Copyright (c) 2018, 2019, 2020 shedaniel
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.shedaniel.rei.impl.widgets;
import com.mojang.blaze3d.systems.RenderSystem;
import me.shedaniel.math.Rectangle;
import me.shedaniel.rei.api.DrawableConsumer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.math.MatrixStack;
import org.jetbrains.annotations.NotNull;
public final class FillRectangleDrawableConsumer implements DrawableConsumer {
@NotNull
private Rectangle rectangle;
private int color;
public FillRectangleDrawableConsumer(@NotNull Rectangle rectangle, int color) {
this.rectangle = rectangle;
this.color = color;
}
@Override
public void render(@NotNull DrawableHelper helper, MatrixStack matrices, int mouseX, int mouseY, float delta) {
float a = (color >> 24 & 255) / 255.0F;
float r = (color >> 16 & 255) / 255.0F;
float g = (color >> 8 & 255) / 255.0F;
float b = (color & 255) / 255.0F;
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableAlphaTest();
RenderSystem.defaultBlendFunc();
RenderSystem.shadeModel(7425);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
bufferBuilder.begin(7, VertexFormats.POSITION_COLOR);
bufferBuilder.vertex(rectangle.getMaxX(), rectangle.getMinY(), helper.getZOffset()).color(r, g, b, a).next();
bufferBuilder.vertex(rectangle.getMinX(), rectangle.getMinY(), helper.getZOffset()).color(r, g, b, a).next();
bufferBuilder.vertex(rectangle.getMinX(), rectangle.getMaxY(), helper.getZOffset()).color(r, g, b, a).next();
bufferBuilder.vertex(rectangle.getMaxX(), rectangle.getMaxY(), helper.getZOffset()).color(r, g, b, a).next();
tessellator.draw();
RenderSystem.shadeModel(7424);
RenderSystem.disableBlend();
RenderSystem.enableAlphaTest();
RenderSystem.enableTexture();
}
}
|