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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-06-03 13:05:23 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-06-03 13:05:23 -0400
commit045891131ccfdb980fcd84b3d3e52a2b2fcd94e2 (patch)
treea42a582d4ee388471d939c9620919cb51397af8d
parentde74b038e4c15d393de8828c89814ef7eaefe507 (diff)
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change 'starting game...' log level to Debug
This makes the message visible to players, to avoid confusion where SMAPI seems to be doing nothing (especially after a pre-load prompt).
-rw-r--r--src/SMAPI/Program.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index b7b4dfc7..5c5137ef 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -270,7 +270,7 @@ namespace StardewModdingAPI
}
// start game
- this.Monitor.Log("Starting game...", LogLevel.Trace);
+ this.Monitor.Log("Starting game...", LogLevel.Debug);
try
{
this.IsGameRunning = true;