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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 02:40:55 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 02:40:55 -0400 |
commit | 052ef9683a473ce2253f56ca6323abbc70ba9d76 (patch) | |
tree | 55957480d2b4c020fca6cace95cfbf0894693b9c | |
parent | 6616c87c1806159ce6e751d4ccd54b5500d8b903 (diff) | |
download | SMAPI-052ef9683a473ce2253f56ca6323abbc70ba9d76.tar.gz SMAPI-052ef9683a473ce2253f56ca6323abbc70ba9d76.tar.bz2 SMAPI-052ef9683a473ce2253f56ca6323abbc70ba9d76.zip |
fix typo in code docs (#473)
-rw-r--r-- | src/SMAPI/Events/EventArgsInput.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Events/EventArgsInput.cs b/src/SMAPI/Events/EventArgsInput.cs index b2bd978b..0cf0828b 100644 --- a/src/SMAPI/Events/EventArgsInput.cs +++ b/src/SMAPI/Events/EventArgsInput.cs @@ -44,7 +44,7 @@ namespace StardewModdingAPI.Events this.IsUseToolButton = isUseToolButton; } - /// <summary>Prevent the game from handling the vurrent button press. This doesn't prevent other mods from receiving the event.</summary> + /// <summary>Prevent the game from handling the current button press. This doesn't prevent other mods from receiving the event.</summary> public void SuppressButton() { this.SuppressButton(this.Button); |