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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-10-22 07:59:20 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-10-22 07:59:20 -0400 |
commit | 08dc846195df5609e5c9f07ed828d9789176d93e (patch) | |
tree | c5ad03a8cdbe802f191138c780d77a1dd5cae9c8 | |
parent | b4a8c1c2ac9d1b3796a144d267cceadf5f7831ff (diff) | |
download | SMAPI-08dc846195df5609e5c9f07ed828d9789176d93e.tar.gz SMAPI-08dc846195df5609e5c9f07ed828d9789176d93e.tar.bz2 SMAPI-08dc846195df5609e5c9f07ed828d9789176d93e.zip |
add asset propagation for cursors2 (#638)
-rw-r--r-- | src/SMAPI/Metadata/CoreAssetPropagator.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index fceb840f..14ce5aaa 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -303,6 +303,10 @@ namespace StardewModdingAPI.Metadata } return true; + case "loosesprites\\cursors2": // Game1.LoadContent + Game1.mouseCursors2 = content.Load<Texture2D>(key); + return true; + case "loosesprites\\daybg": // Game1.LoadContent Game1.daybg = content.Load<Texture2D>(key); return true; |