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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-06 00:45:22 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-12-06 00:45:22 -0500 |
commit | 09f6620433a50fdd31e0fa3f242b2d3289910d20 (patch) | |
tree | dbc47623bd6d3a2cb65bcf01093e91fe6727184c | |
parent | 8304227cea5b971f17f0dbe980bc3edc76fb5e61 (diff) | |
download | SMAPI-09f6620433a50fdd31e0fa3f242b2d3289910d20.tar.gz SMAPI-09f6620433a50fdd31e0fa3f242b2d3289910d20.tar.bz2 SMAPI-09f6620433a50fdd31e0fa3f242b2d3289910d20.zip |
update release notes
-rw-r--r-- | release-notes.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index 960d66d9..3b16dcd6 100644 --- a/release-notes.md +++ b/release-notes.md @@ -1,5 +1,15 @@ # Release notes +## 1.4 (upcoming) +See [log](https://github.com/CLxS/SMAPI/compare/stable...develop). + +For players: + * Installing SMAPI will now automatically clean up old SMAPI files. + * Each mod now has its own `.cache` folder, so removing the mod won't leave orphaned cache files behind. + +For developers: + * Fixed issue where you could no longer debug into an assembly because it was copied into the `.cache` directory. That will now only happen if necessary. + ## 1.3 See [log](https://github.com/CLxS/SMAPI/compare/1.2...1.3). |