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author | TehPers <tehperz@gmail.com> | 2022-06-28 16:37:58 -0700 |
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committer | TehPers <tehperz@gmail.com> | 2022-06-28 16:37:58 -0700 |
commit | 0c0f7898f4ff3b2e4afdbdc438674b30be7dacc7 (patch) | |
tree | 921c5c84aec6a46e714da127e3ccc01849ccc192 | |
parent | 5e1212e99aa7cb8c0333a57fa60236df79b0ac6d (diff) | |
download | SMAPI-0c0f7898f4ff3b2e4afdbdc438674b30be7dacc7.tar.gz SMAPI-0c0f7898f4ff3b2e4afdbdc438674b30be7dacc7.tar.bz2 SMAPI-0c0f7898f4ff3b2e4afdbdc438674b30be7dacc7.zip |
Search assembly directory for dependencies
-rw-r--r-- | src/SMAPI/Framework/ModLoading/AssemblyLoader.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs index eb940c41..bd29a159 100644 --- a/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs +++ b/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs @@ -264,8 +264,18 @@ namespace StardewModdingAPI.Framework.ModLoading if (!file.Exists) yield break; // not a local assembly + // add the assembly's directory temporarily if needed + // this is needed by F# mods which bundle FSharp.Core.dll, for example + string? temporarySearchDir = null; + if (file.DirectoryName is not null && !this.AssemblyDefinitionResolver.GetSearchDirectories().Contains(file.DirectoryName)) + { + this.AssemblyDefinitionResolver.AddSearchDirectory(file.DirectoryName); + temporarySearchDir = file.DirectoryName; + } + // read assembly AssemblyDefinition assembly; + try { byte[] assemblyBytes = File.ReadAllBytes(file.FullName); Stream readStream = this.TrackForDisposal(new MemoryStream(assemblyBytes)); @@ -286,6 +296,12 @@ namespace StardewModdingAPI.Framework.ModLoading assembly = this.TrackForDisposal(AssemblyDefinition.ReadAssembly(readStream, new ReaderParameters(ReadingMode.Immediate) { AssemblyResolver = assemblyResolver, InMemory = true })); } } + finally + { + // clean up temporary search directory + if (temporarySearchDir is not null) + this.AssemblyDefinitionResolver.RemoveSearchDirectory(temporarySearchDir); + } // skip if already visited if (visitedAssemblyNames.Contains(assembly.Name.Name)) |