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authorZoryn Aaron <zoryn4163@gmail.com>2016-03-20 18:50:31 -0400
committerZoryn Aaron <zoryn4163@gmail.com>2016-03-20 18:50:31 -0400
commit17021ae35162cfa4a6dad2c0457d4981f38878bc (patch)
tree173d14dfc578d5f8b7f225b729742b977e910246
parentb47f3a7e23d77a2fc8280f653caf51cc7951cee0 (diff)
downloadSMAPI-17021ae35162cfa4a6dad2c0457d4981f38878bc.tar.gz
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commit things
-rw-r--r--StardewModdingAPI/Constants.cs2
-rw-r--r--StardewModdingAPI/FodyWeavers.xml5
-rw-r--r--StardewModdingAPI/Program.cs66
-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj14
-rw-r--r--StardewModdingAPI/packages.config2
-rw-r--r--TrainerMod/FodyWeavers.xml4
-rw-r--r--TrainerMod/TrainerMod.csproj11
7 files changed, 63 insertions, 41 deletions
diff --git a/StardewModdingAPI/Constants.cs b/StardewModdingAPI/Constants.cs
index 6812fbee..071f0435 100644
--- a/StardewModdingAPI/Constants.cs
+++ b/StardewModdingAPI/Constants.cs
@@ -35,7 +35,7 @@ namespace StardewModdingAPI
public const int MinorVersion = 38;
- public const int PatchVersion = 0;
+ public const int PatchVersion = 1;
public const string Build = "Alpha";
diff --git a/StardewModdingAPI/FodyWeavers.xml b/StardewModdingAPI/FodyWeavers.xml
new file mode 100644
index 00000000..2e6d4a7a
--- /dev/null
+++ b/StardewModdingAPI/FodyWeavers.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Weavers>
+ <Costura/>
+
+</Weavers> \ No newline at end of file
diff --git a/StardewModdingAPI/Program.cs b/StardewModdingAPI/Program.cs
index bb863ca4..cde2dfbc 100644
--- a/StardewModdingAPI/Program.cs
+++ b/StardewModdingAPI/Program.cs
@@ -342,41 +342,41 @@ namespace StardewModdingAPI
/// </summary>
public static void LoadMods_OldWay()
{
- StardewModdingAPI.Log.Verbose("LOADING MODS (OLD WAY - DEPRECATED. ANY MODS LOADED THIS WAY NEED TO UPDATE)");
- int loadedMods = 0;
- foreach (string ModPath in _modPaths)
- {
- foreach (String s in Directory.GetFiles(ModPath, "*.dll"))
- {
- if (s.Contains("StardewInjector"))
- continue;
- StardewModdingAPI.Log.Success("Found DLL: " + s);
- try
- {
- Assembly mod = Assembly.UnsafeLoadFrom(s); //to combat internet-downloaded DLLs
-
- if (mod.DefinedTypes.Count(x => x.BaseType == typeof(Mod)) > 0)
- {
- StardewModdingAPI.Log.Verbose("Loading Mod DLL...");
- TypeInfo tar = mod.DefinedTypes.First(x => x.BaseType == typeof(Mod));
+ StardewModdingAPI.Log.Verbose("LOADING MODS (OLD WAY - DEPRECATED. ANY MODS LOADED THIS WAY NEED TO UPDATE)");
+ int loadedMods = 0;
+ foreach (string ModPath in _modPaths)
+ {
+ foreach (String s in Directory.GetFiles(ModPath, "*.dll"))
+ {
+ if (s.Contains("StardewInjector"))
+ continue;
+ StardewModdingAPI.Log.Success("Found DLL: " + s);
+ try
+ {
+ Assembly mod = Assembly.UnsafeLoadFrom(s); //to combat internet-downloaded DLLs
+
+ if (mod.DefinedTypes.Count(x => x.BaseType == typeof(Mod)) > 0)
+ {
+ StardewModdingAPI.Log.Verbose("Loading Mod DLL...");
+ TypeInfo tar = mod.DefinedTypes.First(x => x.BaseType == typeof(Mod));
Mod m = (Mod)mod.CreateInstance(tar.ToString());
m.Manifest = null;
- m.PathOnDisk = Path.GetDirectoryName(s);
- Console.WriteLine("LOADED MOD: {0} by {1} - Version {2} | Description: {3}", m.Name, m.Authour, m.Version, m.Description);
- loadedMods += 1;
- m.Entry();
- }
- else
- {
- StardewModdingAPI.Log.Error("Invalid Mod DLL");
- }
- }
- catch (Exception ex)
- {
- StardewModdingAPI.Log.Error("Failed to load mod '{0}'. Exception details:\n" + ex, s);
- }
- }
- }
+ m.PathOnDisk = Path.GetDirectoryName(s);
+ Console.WriteLine("LOADED MOD: {0} by {1} - Version {2} | Description: {3}", m.Name, m.Authour, m.Version, m.Description);
+ loadedMods += 1;
+ m.Entry();
+ }
+ else
+ {
+ StardewModdingAPI.Log.Error("Invalid Mod DLL");
+ }
+ }
+ catch (Exception ex)
+ {
+ StardewModdingAPI.Log.Error("Failed to load mod '{0}'. Exception details:\n" + ex, s);
+ }
+ }
+ }
StardewModdingAPI.Log.Success("LOADED {0} MODS THAT NEED TO UPDATE", loadedMods);
}
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index c2f286ce..2f217795 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -19,6 +19,8 @@
</SccAuxPath>
<SccProvider>
</SccProvider>
+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <TargetFrameworkProfile />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@@ -31,10 +33,10 @@
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
- <IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
- <TargetFrameworkProfile />
+ <NuGetPackageImportStamp>
+ </NuGetPackageImportStamp>
</PropertyGroup>
<Choose>
<When Condition="'$(SteamInstallPath)' != ''">
@@ -162,6 +164,7 @@
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
+ <Content Include="FodyWeavers.xml" />
<Content Include="icon.ico" />
<Content Include="steam_appid.txt" />
</ItemGroup>
@@ -182,6 +185,13 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
+ <Import Project="..\packages\Fody.1.28.3\build\Fody.targets" Condition="Exists('..\packages\Fody.1.28.3\build\Fody.targets')" />
+ <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
+ <PropertyGroup>
+ <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
+ </PropertyGroup>
+ <Error Condition="!Exists('..\packages\Fody.1.28.3\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.1.28.3\build\Fody.targets'))" />
+ </Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
diff --git a/StardewModdingAPI/packages.config b/StardewModdingAPI/packages.config
index 583acbdf..28d59862 100644
--- a/StardewModdingAPI/packages.config
+++ b/StardewModdingAPI/packages.config
@@ -1,4 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
+ <package id="Costura.Fody" version="1.3.3.0" targetFramework="net45" developmentDependency="true" />
+ <package id="Fody" version="1.28.3" targetFramework="net45" developmentDependency="true" />
<package id="Newtonsoft.Json" version="8.0.3" targetFramework="net45" />
</packages> \ No newline at end of file
diff --git a/TrainerMod/FodyWeavers.xml b/TrainerMod/FodyWeavers.xml
new file mode 100644
index 00000000..52e39c5e
--- /dev/null
+++ b/TrainerMod/FodyWeavers.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Weavers>
+
+</Weavers> \ No newline at end of file
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj
index 8f1a494f..1638a3c8 100644
--- a/TrainerMod/TrainerMod.csproj
+++ b/TrainerMod/TrainerMod.csproj
@@ -12,12 +12,14 @@
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
+ <NuGetPackageImportStamp>
+ </NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
- <OutputPath>..\StardewModdingAPI\bin\x86\Debug\Mods\</OutputPath>
+ <OutputPath>..\StardewModdingAPI\bin\x86\Debug\Mods\TrainerMod\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -52,10 +54,6 @@
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
- <Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
- <HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
- <Private>False</Private>
- </Reference>
<Reference Include="Stardew Valley">
<HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
<Private>False</Private>
@@ -90,6 +88,9 @@
</None>
<None Include="packages.config" />
</ItemGroup>
+ <ItemGroup>
+ <Content Include="FodyWeavers.xml" />
+ </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>