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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-08-08 19:50:29 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-08-08 19:50:29 -0400
commit1749a82947c84fec253f7ca6016e8428cdcd87b1 (patch)
treeb229770324f466edc508ebebf281141c3eaff4c3
parentf3ff334c0893a314f8ecdcd4ca9ab62952159e11 (diff)
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SMAPI-1749a82947c84fec253f7ca6016e8428cdcd87b1.tar.bz2
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update release notes
-rw-r--r--docs/release-notes.md6
-rw-r--r--docs/technical/mod-package.md3
2 files changed, 8 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index cae29411..3591c375 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -9,8 +9,12 @@
## Upcoming release
* For players:
- * Fixed SMAPI applying different DPI awareness settings than the game (thanks to spacechase0!).
+ * Fixed SMAPI on Windows applying different DPI awareness settings than the game (thanks to spacechase0!).
* Fixed Linux/macOS installer's color scheme question partly unreadable if the terminal background is dark.
+ * Fixed error message when a mod loads an invalid PNG file (thanks to atravita!).
+ * Fixed macOS launcher using Terminal regardless of the system's default terminal (thanks to ishan!).
+ * Fixed best practices in Linux/macOS launcher scripts (thanks to ishan!).
+ * Improved translations. Thanks to KediDili (updated Turkish)!
* For mod authors:
* While loading your mod, SMAPI now searches for indirect dependencies in your mod's folder to support edge cases like F# mods (thanks to TehPers)!
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index dd65a992..ca78be55 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
+### Upcoming release
+* Switched to the newer crossplatform `portable` debug symbols (thanks to lanturnalis!).
+
### 4.0.1
Released 14 April 2022.