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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-03-27 21:13:46 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-13 15:27:06 -0400
commit20912724a0dc61562ea00e12e9bbc472c93e6aa4 (patch)
treed04b499b0d2a9c7ce3318584a5a8ee8094b346c6
parent29d11a72c27c659b95e8d5eaa8b41463c2371638 (diff)
downloadSMAPI-20912724a0dc61562ea00e12e9bbc472c93e6aa4.tar.gz
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fix errors during early startup not shown before exit
-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Program.cs16
2 files changed, 13 insertions, 4 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 5ba19e43..b22909f7 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -4,6 +4,7 @@ These changes have not been released yet.
* For players:
* SMAPI now prevents invalid items from breaking menus on hover.
+ * Fixed errors during early startup not shown before exit.
* For modders:
* `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`.
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index 2eec371c..3a34872a 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -30,10 +30,18 @@ namespace StardewModdingAPI
/// <param name="args">The command-line arguments.</param>
public static void Main(string[] args)
{
- AppDomain.CurrentDomain.AssemblyResolve += Program.CurrentDomain_AssemblyResolve;
- Program.AssertGamePresent();
- Program.AssertGameVersion();
- Program.Start(args);
+ try
+ {
+ AppDomain.CurrentDomain.AssemblyResolve += Program.CurrentDomain_AssemblyResolve;
+ Program.AssertGamePresent();
+ Program.AssertGameVersion();
+ Program.Start(args);
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine($"SMAPI failed to initialise: {ex}");
+ Program.PressAnyKeyToExit(true);
+ }
}