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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-03 14:31:10 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-03 14:31:10 -0500
commit2b3f0506a16622b25a702aae250e10005287c4f4 (patch)
treec93f0650f6f79a95016c29526f8af437ad91a815
parent8b9fc0dce79a23d37238ad773a45d97c1a4f1f92 (diff)
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prepare for release
-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md14
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 14 insertions, 12 deletions
diff --git a/build/common.targets b/build/common.targets
index 6c79d290..4332313b 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.8.1</Version>
+ <Version>3.8.2</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index e671f373..82709d3c 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,19 +7,21 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.8.2
+Released 03 January 2021 for Stardew Valley 1.5.1 or later.
+
* For players:
- * Updated compatibility list.
* SMAPI now blocks farm map replacements that would crash the game in Stardew Valley 1.5.
- * On Linux, the SMAPI installer now auto-detects flatpak Steam paths.
+ * On Linux, the SMAPI installer now auto-detects Flatpak Steam paths.
+ * Updated compatibility list.
* Fixed errors when multiple players join in split-screen mode.
* Fixed 'skipped mods' section repeating mods in some cases.
* Fixed out-of-date error text.
* For modders:
- * When a mod is blocked by SMAPI's internal compatibility list, the `TRACE` messages while loading it now indicates that and specifies the reason.
- * Message data from the `ModMessageReceived` event now uses the same serializer settings as the rest of SMAPI. This mainly adds support for sending crossplatform `Color`, `Point`, `Vector2`, `Rectangle`, and `SemanticVersion` fields through network messages.
- * Added warning when a map replacement changes the tilesheet order/IDs, which may cause crashes.
+ * Added warning when a map replacement changes the order/IDs of the original tilesheets, which may cause errors and crashes. Doing so for a farm map is blocked outright since that causes a consistent crash in Stardew Valley 1.5.
+ * Message data from the `ModMessageReceived` event now uses the same serializer settings as the rest of SMAPI. That mainly adds support for sending crossplatform `Color`, `Point`, `Vector2`, `Rectangle`, and `SemanticVersion` fields through network messages.
+ * When a mod is blocked by SMAPI's compatibility override list, the `TRACE` messages while loading it now say so and indicate why.
* Fixed how the input API handles UI scaling. This mainly affects `ICursorPosition` values returned by the API; see [the wiki docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input#ICursorPosition) for how to account for UI scaling.
## 3.8.1
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 61c610d0..13e85c70 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.8.1",
+ "Version": "3.8.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.8.1"
+ "MinimumApiVersion": "3.8.2"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 7cf63e66..475ec165 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.8.1",
+ "Version": "3.8.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.8.1"
+ "MinimumApiVersion": "3.8.2"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 9d5501a3..ef996c0f 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -54,7 +54,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.1");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.2");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.1");