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author | atravita-mods <94934860+atravita-mods@users.noreply.github.com> | 2022-11-11 06:52:46 -0500 |
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committer | atravita-mods <94934860+atravita-mods@users.noreply.github.com> | 2022-11-11 06:52:46 -0500 |
commit | 2bccdd97370b958187b0ad99437e4ca85ec5ae1f (patch) | |
tree | fc24a47e8ec369ca41962c97a309778a3447c7aa | |
parent | 4ca546a7a8d5e0f6c9e0df7370f4e6c858d5b69b (diff) | |
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edit comment.
-rw-r--r-- | src/SMAPI/Framework/Content/AssetName.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Content/AssetName.cs b/src/SMAPI/Framework/Content/AssetName.cs index 83593de8..a1c6a5da 100644 --- a/src/SMAPI/Framework/Content/AssetName.cs +++ b/src/SMAPI/Framework/Content/AssetName.cs @@ -163,6 +163,8 @@ namespace StardewModdingAPI.Framework.Content return false; // match if subfolder paths are fine (e.g. prefix 'Data/Events' with target 'Data/Events/Beach') + // special case if the original prefix ended with a '/' - subfolder checking pushes forward one, to check the Remainder instead of Current + // which is necessarily nonzero in this block. return allowSubfolder || (pathSeparators.Contains(trimmedPrefix[^1]) && curParts.Remainder.Length == 0); } |