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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-05-16 23:09:37 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-05-16 23:09:37 -0400
commit2d5d9c7c53fa2f1564103971c340643789dbb2bb (patch)
tree0980a0ddaa50737ef06144b39527c3b6729226e3
parent89d7a3f846b3f380c43656e02ba645d57bef03ea (diff)
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make content event available in experimental mode
-rw-r--r--src/StardewModdingAPI/Events/ContentEvents.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/StardewModdingAPI/Events/ContentEvents.cs b/src/StardewModdingAPI/Events/ContentEvents.cs
index 5b4146c5..0dcd2cc6 100644
--- a/src/StardewModdingAPI/Events/ContentEvents.cs
+++ b/src/StardewModdingAPI/Events/ContentEvents.cs
@@ -27,7 +27,12 @@ namespace StardewModdingAPI.Events
public static event EventHandler<EventArgsValueChanged<string>> AfterLocaleChanged;
/// <summary>Raised when an XNB file is being read into the cache. Mods can change the data here before it's cached.</summary>
- internal static event EventHandler<IContentEventHelper> AfterAssetLoaded;
+#if EXPERIMENTAL
+ public
+#else
+ internal
+#endif
+ static event EventHandler<IContentEventHelper> AfterAssetLoaded;
/*********