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author | ClxS <slxxls92@gmail.com> | 2016-04-01 20:20:27 +0100 |
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committer | ClxS <slxxls92@gmail.com> | 2016-04-01 20:20:27 +0100 |
commit | 3d726b57fc3ca46df3827de0c04bcaec092b9c58 (patch) | |
tree | bc664b2f3c3b98c56b36685125d8aefc88e31749 | |
parent | 108f14993d2e201ee114124e7e0ede0201e12ced (diff) | |
download | SMAPI-3d726b57fc3ca46df3827de0c04bcaec092b9c58.tar.gz SMAPI-3d726b57fc3ca46df3827de0c04bcaec092b9c58.tar.bz2 SMAPI-3d726b57fc3ca46df3827de0c04bcaec092b9c58.zip |
Updated version string
-rw-r--r-- | StardewModdingAPI/Constants.cs | 2 | ||||
-rw-r--r-- | StardewModdingAPI/StardewModdingAPI.csproj | 12 | ||||
-rw-r--r-- | TrainerMod/TrainerMod.csproj | 6 |
3 files changed, 7 insertions, 13 deletions
diff --git a/StardewModdingAPI/Constants.cs b/StardewModdingAPI/Constants.cs index d1079f61..99f0c2fc 100644 --- a/StardewModdingAPI/Constants.cs +++ b/StardewModdingAPI/Constants.cs @@ -10,7 +10,7 @@ namespace StardewModdingAPI /// </summary> public static class Constants { - public static readonly Version Version = new Version(0, 39, 5, "Alpha"); + public static readonly Version Version = new Version(0, 39, 6, "Alpha"); /// <summary> /// Not quite "constant", but it makes more sense for it to be here, at least for now diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj index a7477a32..8d2ce121 100644 --- a/StardewModdingAPI/StardewModdingAPI.csproj +++ b/StardewModdingAPI/StardewModdingAPI.csproj @@ -107,10 +107,8 @@ <HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
- <Reference Include="Stardew Valley, Version=1.0.5905.5747, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
- <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
- <Private>False</Private>
+ <Reference Include="Stardew Valley">
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -121,10 +119,8 @@ <Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
- <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
- <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
- <Private>False</Private>
+ <Reference Include="xTile">
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj index 3141e38d..e355eca3 100644 --- a/TrainerMod/TrainerMod.csproj +++ b/TrainerMod/TrainerMod.csproj @@ -55,8 +55,7 @@ <Private>False</Private>
</Reference>
<Reference Include="Stardew Valley">
- <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
- <Private>False</Private>
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -67,8 +66,7 @@ <Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="xTile">
- <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
- <Private>False</Private>
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
|