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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-07-13 22:45:48 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:48:54 -0400 |
commit | 4f7d861ce4767259a556607a167481e074ec4f4c (patch) | |
tree | 2faa349a980eca9e397a783680839366dbcca9cf | |
parent | e2f545484e1a63d55154e2b6a924dfb6d94f7a5a (diff) | |
download | SMAPI-4f7d861ce4767259a556607a167481e074ec4f4c.tar.gz SMAPI-4f7d861ce4767259a556607a167481e074ec4f4c.tar.bz2 SMAPI-4f7d861ce4767259a556607a167481e074ec4f4c.zip |
make SemanticVersion.TryParse public
-rw-r--r-- | docs/release-notes.md | 3 | ||||
-rw-r--r-- | src/SMAPI/SemanticVersion.cs | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 49bc2eab..9980c310 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -27,8 +27,7 @@ These changes have not been released yet. * For modders: * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised). * Added support for content pack translations. - * Added `IContentPack.HasFile` method. - * Added `Context.IsGameLaunched` field. + * Added fields and methods: `IContentPack.HasFile`, `Context.IsGameLaunched`, and `SemanticVersion.TryParse`. * Added separate `LogNetworkTraffic` option to make verbose logging less overwhelmingly verbose. * Added asset propagation for critter textures. * The installer now recognises custom game paths stored in `stardewvalley.targets`, if any. diff --git a/src/SMAPI/SemanticVersion.cs b/src/SMAPI/SemanticVersion.cs index acdc92f8..b346cfdd 100644 --- a/src/SMAPI/SemanticVersion.cs +++ b/src/SMAPI/SemanticVersion.cs @@ -141,7 +141,7 @@ namespace StardewModdingAPI /// <param name="version">The version string.</param> /// <param name="parsed">The parsed representation.</param> /// <returns>Returns whether parsing the version succeeded.</returns> - internal static bool TryParse(string version, out ISemanticVersion parsed) + public static bool TryParse(string version, out ISemanticVersion parsed) { if (Toolkit.SemanticVersion.TryParse(version, out ISemanticVersion versionImpl)) { |