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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-03 02:48:48 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-04 23:49:07 -0500
commit596b750ab6c80694456d1eb0b7705c4a3d1b1566 (patch)
tree3c33ed94c443da00a748df35cf73cc053e2c7aeb
parentefa7372a20146bf7b865a9bbe6750531da27a162 (diff)
downloadSMAPI-596b750ab6c80694456d1eb0b7705c4a3d1b1566.tar.gz
SMAPI-596b750ab6c80694456d1eb0b7705c4a3d1b1566.tar.bz2
SMAPI-596b750ab6c80694456d1eb0b7705c4a3d1b1566.zip
also deploy SMAPI files in release builds
-rw-r--r--build/common.targets2
1 files changed, 1 insertions, 1 deletions
diff --git a/build/common.targets b/build/common.targets
index d9ad89f4..7ace8ce0 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -99,7 +99,7 @@
<!-- copy files into game directory and enable debugging (only in debug mode) -->
<Target Name="AfterBuild">
- <CallTarget Targets="CopySMAPI;CopyDefaultMods" Condition="'$(Configuration)' == 'Debug'" />
+ <CallTarget Targets="CopySMAPI;CopyDefaultMods" />
</Target>
<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'">
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" />