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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-12 15:14:59 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-12 15:14:59 -0500
commit613946003d5a2a6ea7c13a4dca04bda4f2387957 (patch)
tree91dbfb80a2536dbd86bc1987805e874a90cb38f5
parent57d3e2b98ed5429e4bd61cd1cd33b84ec3ad7b8c (diff)
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prepare for release
-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md14
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 16 insertions, 14 deletions
diff --git a/build/common.targets b/build/common.targets
index 3c22b913..4b92ecc2 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.17.2</Version>
+ <Version>3.18.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c299cfa1..9b2dea77 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,17 +7,19 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
-## Upcoming release
+## 3.18.0
+Released 12 November 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/74565278).
+
* For players:
- * Added config options to override the mod load order for specific mods (thanks to Shockah!).
- * Added config option to disable console input, which may reduce CPU usage on some Linux systems.
- * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
+ * You can now override the mod load order in `smapi-internal/config.json` (thanks to Shockah!).
+ * You can now disable console input in `smapi-internal/config.json`, which may reduce CPU usage on some Linux systems.
* Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!).
+ * Internal changes to prepare for the upcoming Stardew Valley 1.6 and SMAPI 4.0.
* For mod authors:
* Optimized asset name comparisons (thanks to atravita!).
- * Raised all deprecation messages to the final 'pending removal' level.
- * **This is the last non-bugfix update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6.
+ * Raised all deprecation messages to the 'pending removal' level.
+ * **This is the last major update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6.
* For the web UI:
* The log parser now detects split-screen mode and shows which screen logged each message.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index d1296dbe..ddb0e20d 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.17.2",
+ "Version": "3.18.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.17.2"
+ "MinimumApiVersion": "3.18.0"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index c3757e8f..eeea1d28 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.17.2",
+ "Version": "3.18.0",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.17.2"
+ "MinimumApiVersion": "3.18.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 78821a3e..0acf066d 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.17.2",
+ "Version": "3.18.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.17.2"
+ "MinimumApiVersion": "3.18.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 4cb30dc9..02e75e05 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.17.2";
+ internal static string RawApiVersion = "3.18.0";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>