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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-11-12 15:14:59 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-11-12 15:14:59 -0500 |
commit | 613946003d5a2a6ea7c13a4dca04bda4f2387957 (patch) | |
tree | 91dbfb80a2536dbd86bc1987805e874a90cb38f5 | |
parent | 57d3e2b98ed5429e4bd61cd1cd33b84ec3ad7b8c (diff) | |
download | SMAPI-613946003d5a2a6ea7c13a4dca04bda4f2387957.tar.gz SMAPI-613946003d5a2a6ea7c13a4dca04bda4f2387957.tar.bz2 SMAPI-613946003d5a2a6ea7c13a4dca04bda4f2387957.zip |
prepare for release
-rw-r--r-- | build/common.targets | 2 | ||||
-rw-r--r-- | docs/release-notes.md | 14 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ErrorHandler/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
6 files changed, 16 insertions, 14 deletions
diff --git a/build/common.targets b/build/common.targets index 3c22b913..4b92ecc2 100644 --- a/build/common.targets +++ b/build/common.targets @@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!--set general build properties --> - <Version>3.17.2</Version> + <Version>3.18.0</Version> <Product>SMAPI</Product> <LangVersion>latest</LangVersion> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> diff --git a/docs/release-notes.md b/docs/release-notes.md index c299cfa1..9b2dea77 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,17 +7,19 @@ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ --> -## Upcoming release +## 3.18.0 +Released 12 November 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/74565278). + * For players: - * Added config options to override the mod load order for specific mods (thanks to Shockah!). - * Added config option to disable console input, which may reduce CPU usage on some Linux systems. - * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update). + * You can now override the mod load order in `smapi-internal/config.json` (thanks to Shockah!). + * You can now disable console input in `smapi-internal/config.json`, which may reduce CPU usage on some Linux systems. * Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!). + * Internal changes to prepare for the upcoming Stardew Valley 1.6 and SMAPI 4.0. * For mod authors: * Optimized asset name comparisons (thanks to atravita!). - * Raised all deprecation messages to the final 'pending removal' level. - * **This is the last non-bugfix update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6. + * Raised all deprecation messages to the 'pending removal' level. + * **This is the last major update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6. * For the web UI: * The log parser now detects split-screen mode and shows which screen logged each message. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index d1296dbe..ddb0e20d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.17.2", + "Version": "3.18.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.17.2" + "MinimumApiVersion": "3.18.0" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index c3757e8f..eeea1d28 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.17.2", + "Version": "3.18.0", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.17.2" + "MinimumApiVersion": "3.18.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 78821a3e..0acf066d 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.17.2", + "Version": "3.18.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.17.2" + "MinimumApiVersion": "3.18.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 4cb30dc9..02e75e05 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -52,7 +52,7 @@ namespace StardewModdingAPI internal static int? LogScreenId { get; set; } /// <summary>SMAPI's current raw semantic version.</summary> - internal static string RawApiVersion = "3.17.2"; + internal static string RawApiVersion = "3.18.0"; } /// <summary>Contains SMAPI's constants and assumptions.</summary> |