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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-01 23:39:23 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-07-01 23:39:23 -0400 |
commit | 6364e162f22973201b9da69f76db512005a5501e (patch) | |
tree | 72d17b58ab3e1bf5d4d7bced66e0adb4c53fcb26 | |
parent | 6da5a2d56df6a7cd1a1693f6fc3ce0288fe408a3 (diff) | |
download | SMAPI-6364e162f22973201b9da69f76db512005a5501e.tar.gz SMAPI-6364e162f22973201b9da69f76db512005a5501e.tar.bz2 SMAPI-6364e162f22973201b9da69f76db512005a5501e.zip |
update release notes (#255)
-rw-r--r-- | release-notes.md | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/release-notes.md b/release-notes.md index e5a4906a..816c2b68 100644 --- a/release-notes.md +++ b/release-notes.md @@ -6,9 +6,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.10...2.0). For mod developers: * The manifest.json version can now be specified as a string. -* Added `ContentEvents.AssetLoading` event with a helper which lets you intercept the XNB content - load, and dynamically adjust or replace the content being loaded (including support for patching - images). +* SMAPI mods can now intercept and edit XNB images and data loaded by the game (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Content)). --> ## 1.15 |