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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 15:05:44 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 15:05:44 -0500
commit845d38169c18a15e6ba01911e9740cf732a171bd (patch)
tree073d6d8aedc75073c1efcaeae7b8ac4428d7ca24
parent593723b7940ba72a786fc4c7366c56f9813d977b (diff)
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fix game crash in MacOS
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
-rw-r--r--build/lib/System.Numerics.dllbin0 -> 54272 bytes
-rw-r--r--build/lib/System.Runtime.Caching.dllbin0 -> 71168 bytes
-rw-r--r--build/prepare-install-package.targets7
-rw-r--r--docs/release-notes.md3
4 files changed, 9 insertions, 1 deletions
diff --git a/build/lib/System.Numerics.dll b/build/lib/System.Numerics.dll
new file mode 100644
index 00000000..fed0f92c
--- /dev/null
+++ b/build/lib/System.Numerics.dll
Binary files differ
diff --git a/build/lib/System.Runtime.Caching.dll b/build/lib/System.Runtime.Caching.dll
new file mode 100644
index 00000000..a062391d
--- /dev/null
+++ b/build/lib/System.Runtime.Caching.dll
Binary files differ
diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets
index aeed101d..3a870bd2 100644
--- a/build/prepare-install-package.targets
+++ b/build/prepare-install-package.targets
@@ -7,7 +7,8 @@
-->
<Target Name="AfterBuild">
<PropertyGroup>
- <CompiledRootPath>$(SolutionDir)\..\bin\$(Configuration)</CompiledRootPath>
+ <RootPath>$(SolutionDir)\..</RootPath>
+ <CompiledRootPath>$(RootPath)\bin\$(Configuration)</CompiledRootPath>
<CompiledSmapiPath>$(CompiledRootPath)\SMAPI</CompiledSmapiPath>
<CompiledToolkitPath>$(CompiledRootPath)\SMAPI.Toolkit\net4.5</CompiledToolkitPath>
<PackagePath>$(SolutionDir)\..\bin\SMAPI installer</PackagePath>
@@ -53,6 +54,10 @@
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
+ <!-- fix errors on Linux/Mac (sample: https://log.smapi.io/mMdFUpgB) -->
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(RootPath)\build\lib\System.Numerics.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(RootPath)\build\lib\System.Runtime.Caching.dll" DestinationFolder="$(PackagePath)\bundle\smapi-internal" />
+
<!-- fix Linux/Mac permissions -->
<Exec Condition="$(OS) != 'Windows_NT'" Command="chmod 755 &quot;$(PackagePath)\install on Linux.sh&quot;" />
<Exec Condition="$(OS) != 'Windows_NT'" Command="chmod 755 &quot;$(PackagePath)\install on Mac.command&quot;" />
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 76bf4b15..90986cd4 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,4 +1,7 @@
# Release notes
+## 2.8.2
+* Fixed game crash in MacOS since SMAPI 2.8.
+
## 2.8.1
* Fixed installer error on Windows.