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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-21 21:51:48 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-21 21:51:48 -0400 |
commit | 85a8959e97e90b30ac8291904838e18f102e97c2 (patch) | |
tree | 1a325f648b1d2a74622ddaa910801a7f157fa4ba | |
parent | 53df85f3123f8d9cb00013bb32b61c220ccad697 (diff) | |
download | SMAPI-85a8959e97e90b30ac8291904838e18f102e97c2.tar.gz SMAPI-85a8959e97e90b30ac8291904838e18f102e97c2.tar.bz2 SMAPI-85a8959e97e90b30ac8291904838e18f102e97c2.zip |
fix mods which implement IAssetLoader being marked as conflicting with themselves
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | src/SMAPI/Framework/SContentManager.cs | 8 |
2 files changed, 3 insertions, 6 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 285d9df3..e4b2bccd 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -6,6 +6,7 @@ * For modders: * The reflection API now works with public code to simplify mod integrations. * Fixed `e.SuppressButton()` in input events not correctly suppressing keyboard buttons. + * Fixed mods which implement `IAssetLoader` directly not being allowed to load files due to incorrect conflict detection. ## 2.0 ### Release highlights diff --git a/src/SMAPI/Framework/SContentManager.cs b/src/SMAPI/Framework/SContentManager.cs index db202567..2f5d104f 100644 --- a/src/SMAPI/Framework/SContentManager.cs +++ b/src/SMAPI/Framework/SContentManager.cs @@ -510,16 +510,12 @@ namespace StardewModdingAPI.Framework { foreach (var entry in entries) { - IModMetadata metadata = entry.Key; + IModMetadata mod = entry.Key; IList<T> interceptors = entry.Value; - // special case if mod is an interceptor - if (metadata.Mod is T modAsInterceptor) - yield return new KeyValuePair<IModMetadata, T>(metadata, modAsInterceptor); - // registered editors foreach (T interceptor in interceptors) - yield return new KeyValuePair<IModMetadata, T>(metadata, interceptor); + yield return new KeyValuePair<IModMetadata, T>(mod, interceptor); } } |